Opened 13 years ago

Closed 13 years ago

Last modified 13 years ago

#3240 closed defect (duplicate)

INDY3: Music volume can not be set

Reported by: SF/arturmeinild Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Indiana Jones 3

Description

* ScummVM version *
scummvm-0.10.0svn-2007_05_27

* Bug details *
Music volume can not be set for the game in the options dialogue. I think the volume is always at max.

* Language of game *
English

* Version of game *
VGA version

* Platform and Compiler *
Pocket PC

* Since when *
This bug was not present in 0.9.1, but present in the first SVN build of
0.10.0 i got from 2007-05-02.

Ticket imported from: #1734071. Ticket imported from: bugs/3240.

Change History (19)

comment:1 by SF/arturmeinild, 13 years ago

Priority: normalhigh

comment:2 by fingolfin, 13 years ago

Is this really WinCE specific? Did you test whether this works better on a regular PC?

comment:3 by fingolfin, 13 years ago

Owner: set to SF/knakos
Priority: highnormal
Status: newpending
Summary: PPC/INDY3: Music volume can not be setWINCEINDY3: Music volume can not be set

comment:4 by fingolfin, 13 years ago

Summary: WINCEINDY3: Music volume can not be setWINCE INDY3: Music volume can not be set

comment:5 by SF/arturmeinild, 13 years ago

Hi! No I have not tested on a regular PC, but I can do that later today... Thanx.

comment:6 by SF/arturmeinild, 13 years ago

Status: pendingnew

comment:7 by SF/arturmeinild, 13 years ago

Status: newpending

comment:8 by SF/knakos, 13 years ago

Owner: SF/knakos removed
Status: pendingnew
Summary: WINCE INDY3: Music volume can not be setINDY3: Music volume can not be set

comment:9 by SF/knakos, 13 years ago

As with the other one (#1734064), this also happens in the win32 build. I'm deassigning myself. Feel free to either close this one if this is a known issue/dupe, or reassign it to me if there are further problems.

In the meatime Arthur, you can adjust the volume before launching scummvm to a more comfortable level (e.g. 0 :-) ).

comment:10 by SF/arturmeinild, 13 years ago

Indeed, this is also present on the win32 build, so changed the title and status to open. Thanx.

comment:11 by SF/arturmeinild, 13 years ago

Owner: set to SF/knakos

comment:12 by SF/arturmeinild, 13 years ago

Owner: SF/knakos removed

comment:13 by SF/knakos, 13 years ago

As with the other one (#1734064), this also happens in the win32 build. I'm deassigning myself. Feel free to either close this one if this is a known issue/dupe, or reassign it to me if there are further problems.

In the meatime Arthur, you can adjust the volume before launching scummvm to a more comfortable level (e.g. 0 :-) ).

comment:14 by fingolfin, 13 years ago

This bug is a duplicate of bug #1159581.

comment:15 by fingolfin, 13 years ago

Owner: set to fingolfin
Resolution: duplicate
Status: newclosed

comment:16 by SF/arturmeinild, 13 years ago

I'm 99% certain the music volume levels worked with Indy3 in version 0.9.1 - I remember testing it, and I remember being surprised that the music was suddenly very loud when going to the 0.10.0 build...

comment:17 by SF/arturmeinild, 13 years ago

Additionally, if it was duplicate of bug #1159581, then I presume the volume would work if I changed the sound driver to FM Towns on my PPC, but this isn't the case. No matter which sound driver I select, the music level is always MAX.

comment:18 by fingolfin, 13 years ago

You presume incorrectly; because your request for a different music driver is simply ignored by ScummVM.

comment:19 by (none), 13 years ago

I can reproduce the same bug (music, sfx volume can not be set in the game or gui, it can only set of by choose no music option.) but in the symbian version 0.9.1 of csummvm and with indy3 german/dos/vga version. By indy4 i can set the music off only by choose no music option. By set 0, the music still play, but very quietly.

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