id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 3144,GOB2: Game crashes after beanstalk sequence,SF/dersebi,DrMcCoy,"{{{#!Markdown I'm playing Gobliins 2. The CD Version released in Germany under the label ""Sierra Originals"". When I climb down the beanstalk after rescuing buffon a small story sequence plays. After that sequence scummvm crashes: scummvm: engines/gob/scenery.cpp:778: Gob::Scenery::AnimLayer\* Gob::Scenery::getAnimLayer\(uint16, uint16\): Assertion \`layer < \_animations\[index\].layersCount' failed. Abgebrochen \(core dumped\) I attached a savegame right before the crash happens - just have the goblin climb down the plant... I'm using linux and scummvm version: ScummVM 0.10.0svn \(Apr 5 2007 09:47:36\) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2 FluidSynth I don't know if this used to work - haven't played that far with scummvm before... }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#1694830. Ticket imported from: bugs/3144. }}}",defect,closed,normal,Engine: Gob,,fixed,,,Gobliins 2