Opened 19 years ago
Closed 19 years ago
#3138 closed defect (invalid)
F1 (in-game key) not works.
| Reported by: | (none) | Owned by: | fingolfin |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Day of the Tentacle |
Description
Hi!!! :-)
I had this (minor) problem, with DOTT (DOS, floppy version), running ScummVM (both with latest stable version and daily build), under WinXP (latest SPs and updates):
The F1 in-game key not working. This is meant for saving-loading DOTT's SAVEGAME.* files. However, this is not a problem, since saving-loading in ScummVM's format (tentacle.s??) is working properly.
Anyway, I'm suspecting some DOTT's incompatibility with WinXP (running DOTT with WinXP's NTVDM, is very problematic here). Also, I can't be sure, that my old DOTT backup is OK 100%.
THANKS!!! Giorgos. :-)
Ticket imported from: #1691484. Ticket imported from: bugs/3138.
Attachments (1)
Change History (3)
by , 19 years ago
| Attachment: | SAVEGAME.7z added |
|---|
comment:1 by , 19 years ago
| Owner: | set to |
|---|---|
| Resolution: | → invalid |
| Status: | new → closed |
comment:2 by , 19 years ago
For saving and loading, use the F5 key. The F1 key does nothing in all versions of DOTT.

Savestate file.