Opened 13 years ago

Closed 13 years ago

#3138 closed defect (invalid)

F1 (in-game key) not works.

Reported by: (none) Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Day of the Tentacle

Description

Hi!!! :-)

I had this (minor) problem, with DOTT (DOS, floppy version), running ScummVM (both with latest stable version and daily build), under WinXP (latest SPs and updates):

The F1 in-game key not working. This is meant for saving-loading DOTT's SAVEGAME.* files.
However, this is not a problem, since saving-loading in ScummVM's format (tentacle.s??) is working properly.

Anyway, I'm suspecting some DOTT's incompatibility with WinXP (running DOTT with WinXP's NTVDM, is very problematic here). Also, I can't be sure, that my old DOTT backup is OK 100%.

THANKS!!!
Giorgos. :-)

Ticket imported from: #1691484. Ticket imported from: bugs/3138.

Attachments (1)

SAVEGAME.7z (29.1 KB ) - added by SF/*anonymous 13 years ago.
Savestate file.

Download all attachments as: .zip

Change History (3)

by SF/*anonymous, 13 years ago

Attachment: SAVEGAME.7z added

Savestate file.

comment:1 by fingolfin, 13 years ago

Owner: set to fingolfin
Resolution: invalid
Status: newclosed

comment:2 by fingolfin, 13 years ago

For saving and loading, use the F5 key. The F1 key does nothing in all versions of DOTT.

Note: See TracTickets for help on using tickets.