Opened 18 years ago
Closed 18 years ago
#2732 closed defect
FT: Invalid Actor; on entering to dog in junkyard
Reported by: | SF/veldigkul | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
Hi, I found this crash.
Bug (crash) in Scumm VM 0.9.0 stable and daily 0.10.0svn(Jul 11 2006 10:16:03) Win32 version, on WinXP.
When trying to enter the area with the dog in the junkyard, game craches. And gives this error code:
(28:2013:0x9342): Invalid actor 52 in o6_getActorScale
Full Throttle version CD-talkie, english.
I tried both the 0.9.0 stabe and the daily build, both crashed. But when I tried it with SVM 0.8.2 nothing (bad) happened. I saved after I got to the dog, and loaded the save in 0.9.0 version and then it worked perfect.
Attached save right before bug in 0.9.0 version.
Ticket imported from: #1520332. Ticket imported from: bugs/2732.
Attachments (1)
Change History (14)
by , 18 years ago
comment:1 by , 18 years ago
Summary: | FT: Crash on entering to dog in junkyard → FT: Invalid Actor; on entering to dog in junkyard |
---|
comment:2 by , 18 years ago
Noticed that my problem seems quite similar to another bug that was fixed. This is it: https://sourceforge.net/tracker/index.php?func=detail&aid=1407789&group_id=37116&atid=418820
comment:3 by , 18 years ago
It really looks like you have damaged game data file. I cannot reproduce the issue.
Please, provide md5 for ft.la1
comment:4 by , 18 years ago
Status: | new → pending |
---|
comment:5 by , 18 years ago
Status: | pending → new |
---|
comment:6 by , 18 years ago
Hmm, sounds strange since it worked for me with SVM 0.8.2. Well my md5 for FT.LA1 is:
a7c3c4a128b55437cdb139d4ce9cd163
Has had no problems since I loaded a game I played right past this point in 0.8.2, and then loaded with 0.9.0.
comment:8 by , 18 years ago
Bug #1407789 crashes in a different spot, I am not sure whether (or rather, doubt that) it is related.
However, bugs #918280 and #1003717 reported a crash in the precise same spot. Although it was supposedly fixed back then by me (see <http:// svn.sourceforge.net/viewvc/scummvm?view=rev&revision=14467>). Not sure whether this new crash is related.
comment:9 by , 18 years ago
Array 417 contains bogus data, namely array-417[0][0] equals 52, causing the crash here. The fun question now is, how did that happen... It seems unlikely we'll be able to find out, so I tend to write this off as a "damager save file" case :-/
comment:10 by , 18 years ago
Status: | new → pending |
---|
comment:11 by , 18 years ago
How old is that save game? Did you start to play with 0.8.0, or with 0.9.0 ? Or is it from an older version?
comment:12 by , 18 years ago
Status: | pending → closed |
---|
comment:13 by , 18 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
Save right before bug in 0.9.0 version