#2534 closed defect (duplicate)
MMNES - Walking and talking doesn't display properly
Reported by: | SF/quietust | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
If an actor starts or stops talking while walking, they will appear to slide across the floor.
The NES version uses special code for tracking 'walking' and 'talking' states, but ScummVM does not yet handle it properly.
Ticket imported from: #1451698. Ticket imported from: bugs/2534.
Change History (2)
comment:1 by , 17 years ago
comment:2 by , 17 years ago
Owner: | set to |
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Resolution: | → duplicate |
Status: | new → closed |
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Closed as duplicate of bug #1417438.