Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#2534 closed defect (duplicate)

MMNES - Walking and talking doesn't display properly

Reported by: SF/quietust Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Maniac Mansion

Description

If an actor starts or stops talking while walking, they will appear to slide across the floor.

The NES version uses special code for tracking 'walking' and 'talking' states, but ScummVM does not yet handle it properly.

Ticket imported from: #1451698. Ticket imported from: bugs/2534.

Change History (2)

comment:1 by Kirben, 14 years ago

Closed as duplicate of bug #1417438.

comment:2 by Kirben, 14 years ago

Owner: set to Kirben
Resolution: duplicate
Status: newclosed
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