Opened 19 years ago

Closed 18 years ago

Last modified 18 years ago

#2512 closed defect

SIMON2: Castle guards and gate are bugged

Reported by: SF/jassemon Owned by:
Priority: normal Component: Engine: AGOS
Version: Keywords: script
Cc: Game: Simon the Sorcerer 2

Description

When Simon talks to the castle guards and refuses to pay the bribe (either you don't have the money yet or choose not to pay) he normally walks off the screen and back to the city. During the few seconds it takes for Simon to exit the screen the mouse pointer becomes active again. If you at this time click on the gate Simon will walk right through the guards' axes and presents his Royal Wizard ID card, regardless of whether he has actually got it yet or not. Also if you click on the ground instead of the gate you can stay in the area and try to talk to the guards. If I remember correctly, this was possible to do in the original version also (staying in the screen that is, not walking past the guards), however talking to them should've triggered the usual 'have you got our money yet?' dialogue. Instead in ScummVM this will produce the line "I think I'll leave them to it, in case they remember some more expenses." which would in the original come up only after you'd paid them. This can be easily reproduced by simply starting a new game and going straight to the castle from the start.

ScummVM version used: 0.8.2 and 0.9.0svn (Feb 27 2006 17:24:37)

Game version: English DOS CD (talkie)

Ticket imported from: #1439767. Ticket imported from: bugs/2512.

Change History (9)

comment:1 by SF/jassemon, 19 years ago

Keywords: script added

comment:2 by Kirben, 19 years ago

I'm unable to reproduce the issue with ScummVM 0.9.0svn under Windows XP Home Edition. As the mouse cursor isn't show again, during the time it takes Simon to leave the Castle.

What system are you using ScummVM on?

comment:3 by SF/jassemon, 19 years ago

Hmm, looks like the problem is in the data files from the cd-version. I dug up old floppy version and it behaved correctly, i.e. Simon walks off the screen like he's supposed to.

comment:4 by Kirben, 19 years ago

Two versions of the English version of Simon the Sorcerer 2 (DOS CD) have been reported, so this might only be possible in one verison.

Could you provide md5s of your data files?

comment:5 by fingolfin, 19 years ago

Status: newpending

comment:6 by fingolfin, 19 years ago

This tracker item is pending response by the submitter; we cannot continue processing it before that happens. As a consequence, its status has been set to "Pending". It will automatically revert to "Open" once a new comment is made to this item. If no response is made within 14 days, it will automatically be closed.

Thank you.

comment:7 by SF/sf-robot, 18 years ago

This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).

comment:8 by SF/sf-robot, 18 years ago

Status: pendingclosed

comment:9 by Kirben, 18 years ago

Component: Engine: AGIEngine: AGOS
Game: King's Quest 3Simon the Sorcerer 2
Note: See TracTickets for help on using tickets.