#1932 closed defect (duplicate)
FT: Actor priority bug
| Reported by: | SF/benshadwick | Owned by: | Kirben |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Full Throttle |
Description
I'm using the 0.8.0CVS Feb 20 2005 11:25:04 Win32 daily build.
In the scene where Ripburger whacks Corley outside of the restroom, there's a graphical glitch: when the reporter escapes the goon's grasp and runs away, her sprite moves behind Ripburger's even though she's clearly supposed to move in front of him.
I haven't tested this scene in the official SCUMM version of the game though, as it's a ways in.
I've attached a save file for ScummVM near this scene.
Ticket imported from: #1144654. Ticket imported from: bugs/1932.
Attachments (1)
Change History (4)
by , 21 years ago
comment:1 by , 21 years ago
| Resolution: | → duplicate |
|---|---|
| Status: | new → closed |
comment:2 by , 21 years ago
| Owner: | set to |
|---|---|
| Summary: | Sprite priority bug → FT: Actor priority bug |
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Full Throttle ScummVM save file