Opened 19 years ago

Closed 19 years ago

Last modified 17 years ago

#1888 closed defect (invalid)

SIMON2: Talkie-Text-Problems

Reported by: SF/darkmenarcher Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2


Activate text. General problem: f.e. at the beginning just go to Calypso and talk to him. Choose answer 1 and then 1 again. If you break off a dialog with the right mouse button and the speaking person has more than one sentence to say, the sentence after the break off is shown, but there is no sound.

General problem: Speech and Text are sometimes not synchron. f.e. go to the castle, take answer 1,1,2,3. "Sunscreen..."

General problem: I noticed that sometimes the speech breaks off before the whole (written) sentence is said. No example, sorry.

My system: WinXP, Creative Labs Audigy 2

Ticket imported from: #1099232. Ticket imported from: bugs/1888.

Change History (4)

comment:1 by Kirben, 19 years ago

Owner: set to Kirben
Resolution: invalid
Status: newclosed
Summary: [Simon2T] Talkie-Text-ProblemsSIMON2: Talkie-Text-Problems

comment:2 by Kirben, 19 years ago

This is a limitation of the original game, which used to be mentioned in known bugs section of readme. I added back note to readme file.

comment:3 by fingolfin, 19 years ago

Component: Engine: AGOSEngine: AGI
Game: Simon the Sorcerer 2King's Quest 3

comment:4 by Kirben, 17 years ago

Component: Engine: AGIEngine: AGOS
Game: King's Quest 3Simon the Sorcerer 2
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