Opened 6 days ago

#17052 new defect

The Longest Journey (GOG Polish) - Polish diacritics are missing in GUI and dialogue text but render correctly in hotspot and inventory text

Reported by: Thrvshlord Owned by:
Priority: normal Component: Engine: Stark
Version: Keywords:
Cc: Game: The Longest Journey

Description

Environment

  • Game: The Longest Journey
  • Distribution: GOG
  • Language: Polish
  • Game version: 1.0.0.142
  • Engine: Stark
  • ScummVM version: Latest master daily build (tested on 2026-08-05)
  • Operating System: Windows 11
  • TLJ HD Project installed (latest release, May 30, 2025)

Issue

The game launches and is fully playable.

However, Polish diacritic characters are rendered inconsistently.

The problem affects GUI text, menus and dialogue text, where some Polish characters are omitted.

Examples:

  • "głosem" -> "gosem"
  • "głośności" -> "głonoci"
  • "dźwiękowe" -> "dwikowe"
  • "pobliżu" -> "pobliu"
  • "chcielibyśmy" -> "chcielibymy"
  • "opowiedziała" -> "opowiedziaa"

Interestingly, hotspot names, inventory items and object names display Polish characters correctly.

Examples:

  • "Gałązka"
  • "Strumień"
  • "Pejzaż"

This suggests that the fonts themselves support Polish characters and that the issue affects only one text rendering/loading path used for GUI and dialogue text.

Steps to reproduce

  1. Install The Longest Journey (GOG, Polish).
  2. Install the latest TLJ HD Project.
  3. Add the game to ScummVM.
  4. Start a new game or load the attached save (if applicable).
  5. Open the Options menu or continue the first dialogues.
  6. Observe missing Polish diacritic characters in GUI and dialogue text.
  7. Compare with hotspot names such as "Gałązka", "Strumień" or "Pejzaż", where Polish characters render correctly.

Tests performed

  • Reproduced in ScummVM 2026.3.0 stable.
  • Reproduced in the latest master daily build (tested on 2026-08-05).
  • Enabling/disabling "Load modified game files" does not change the behaviour.
  • Enabling/disabling font antialiasing does not change the behaviour.
  • The localization files (language.ini, gui.ini and preferences.ini) contain correct Polish characters.
  • The original GOG executable crashes on modern Windows because of DX_Module.dll, therefore ScummVM is currently the only practical way to play the game on modern systems.

Expected behaviour

Polish characters should render consistently in GUI, dialogue text, hotspot names and inventory items.

Attachments

I have attached screenshots demonstrating:

  • incorrect GUI rendering,
  • incorrect dialogue rendering,
  • correctly rendered hotspot/object names.

I can also provide configuration files, save files and perform additional tests if needed.

This issue may be related to the already reported Central European diacritics problem affecting The Longest Journey, but this report concerns the Polish GOG version.

Attachments (3)

screen2.jpg (549.4 KB ) - added by Thrvshlord 6 days ago.
screen3.jpg (407.7 KB ) - added by Thrvshlord 6 days ago.
Screen1_resized.png (1.1 MB ) - added by Thrvshlord 6 days ago.

Change History (3)

by Thrvshlord, 6 days ago

Attachment: screen2.jpg added

by Thrvshlord, 6 days ago

Attachment: screen3.jpg added

by Thrvshlord, 6 days ago

Attachment: Screen1_resized.png added
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