Opened 9 days ago
Closed 8 days ago
#16932 closed defect (fixed)
NANCY: Inventory differences
| Reported by: | tunnelsociety | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Nancy |
| Version: | Keywords: | ||
| Cc: | Game: | Nancy Drew: The Secret of Shadow Ranch |
Description (last modified by )
Here are save files with a couple items.
- In the original, picking an item from the inventory does not close the inventory; ScummVM closes it immediately;
- Clicking an item when an item is already in-hand should just drop the held item, not pick up another one;
- The entire inventory popup, not only the individual black squares, should be the hitbox for dropping a held item. (We should wildly click in that area to drop an item conveniently instead of needing to carefully target one of the boxes; I found myself often accidentally clicking the brown borders between black boxes, and my item would not drop when I wanted it to.) Effectively, double-clicking the inventory taskbar icon should drop a held item, as the cursor should auto-move into the toolbox and the whole toolbox should be good for dropping the item.
- Most recently dropped item should be last in the list of items. (Edit: I *might* be wrongly asserting this because I'm only looking at a couple items so far...) With the hat and key in the example save files attached, it should be possible to reorder them; it looks like ScummVM always wants hat first, then key, no matter what order they are taken and dropped.
ScummVM 2026.3.1git8163-g0ef776c2bc3 (Jul 8 2026 07:48:23)
Attachments (2)
Change History (4)
by , 9 days ago
| Attachment: | nd-sha-testing.010 added |
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by , 9 days ago
| Attachment: | hat get.SAV added |
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comment:1 by , 9 days ago
| Description: | modified (diff) |
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comment:2 by , 8 days ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
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