#16690 closed defect (fixed)
NANCY: (Map) inventory noise
| Reported by: | tunnelsociety | Owned by: | |
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| Priority: | low | Component: | Engine: Nancy |
| Version: | Keywords: | ||
| Cc: | Game: | Nancy Drew: The Haunted Carousel |
Description (last modified by )
ScummVM 2026.2.1git3658-gbd3eceebafc (Apr 19 2026 00:08:51)
Another pedantic one :) But maybe it has subtle implications.
Backing away from the first scene of a place you arrive at after clicking a map location (where the place name is shown in red lower-left), a noise is heard as map leaves inventory. But in the original game, no noise is heard at that point.
In the attached saves, back away from the scene and listen for the noise or lack thereof.
Attachments (4)
Change History (10)
by , 4 months ago
| Attachment: | nancy8-1.013 added |
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by , 4 months ago
| Attachment: | harlans.SAV added |
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comment:1 by , 4 months ago
| Priority: | normal → low |
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by , 3 months ago
| Attachment: | nancy9-1.030 added |
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by , 3 months ago
| Attachment: | called irina.SAV added |
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comment:5 by , 3 months ago
| Description: | modified (diff) |
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comment:6 by , 3 months ago
Nuts, this also removes the sound which should be there when clicking a viewable item (cellphone, PDA, most documents).
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Indeed it is not just CAR but a general issue; another example is scene 2374 in Danger on Deception Island, when the driftwood is taken out of the inventory to be near the microscope. That has its own sound effect; the inventory click sound is totally extra.