Opened 6 weeks ago

Last modified 5 weeks ago

#16593 new defect

ZVISION: ZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lock

Reported by: agustincordes Owned by:
Priority: normal Component: Engine: ZVision
Version: Keywords: timer, savegame, softlock
Cc: Game: Zork Grand Inquisitor

Description

ScummVM version: 2026.1.0
OS: Windows 11
Language of game: English
Version of game: DVD/Windows

Saving while the Zork Rocks candy have been set to explode with Slam Classic and then reloading results in a game breaking condition. They're supposed to explode after a number of seconds (you're meant to put them in a nearby locker). However, the timer is invalidated, thus resulting in an explosion that never occurs.

@Tom McEwan confirms the ZVision engine is finicky if saving while a timer is running, and it's likely the original game didn't allow saving in the first place.

Uploading the corrupt saved file in case it helps (right in front of the lockers with the "activated" candy).

Attachments (2)

zgi-dvd-win.000 (21.2 KB ) - added by agustincordes 6 weeks ago.
image-20260309-153921.jpeg (826.0 KB ) - added by agustincordes 6 weeks ago.

Download all attachments as: .zip

Change History (5)

by agustincordes, 6 weeks ago

Attachment: zgi-dvd-win.000 added

by agustincordes, 6 weeks ago

Attachment: image-20260309-153921.jpeg added

comment:1 by agustincordes, 6 weeks ago

Summary: ZGI:ZGI: Invalidated timer results in corrupt savegame

comment:2 by agustincordes, 6 weeks ago

Keywords: softlock added
Summary: ZGI: Invalidated timer results in corrupt savegameZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lock

comment:3 by tag2015, 5 weeks ago

Summary: ZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lockZVISION: ZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lock
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