Opened 2 months ago
Last modified 8 weeks ago
#16559 new defect
DIRECTOR: The Dark Eye - scenes sometimes play too fast
| Reported by: | arrowgent | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Director |
| Version: | Keywords: | dark eye, director | |
| Cc: | Game: |
Description (last modified by )
ScummVM 2026.1.0 (Feb 1 2026 11:44:34)
Using SDL backend with SDL 2.32.10
User picked target 'darkeye-win' (engine ID 'director', game ID 'darkeye')...
Running The Dark Eye (v1.0/Windows/English)
DARKEYE.EXE: 67ba8428573dba0c8e12e7f02e4ef1bc, 742326 bytes.
DKYDATA/DIRFILES/SHARED.DIR: cbf56f8c65958653e886c3a4a1bea482, 2548860 bytes.
WARNING: SearchSet::add: archive '/home/amdr18/Games/scummvm_games/dark_eye' already present!
Starting v404 Director game
in these two scenes:
JNHenryFooled?
open front door and click
and ending ?JNDenouement?
pickup pickaxe and break wall then proceed forward
they sometimes, not always, and hard to reproduce
they play too fast as seen in VIDEOS attached
shortly i'll be providing two saves
fooled & end
(ha, i named the mp4 backwards. fooled = ending)
Attachments (6)
Change History (13)
by , 2 months ago
| Attachment: | ending.mp4 added |
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by , 2 months ago
| Attachment: | fooled.mp4 added |
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by , 2 months ago
| Attachment: | darkeye-win-end.dky.txt added |
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by , 2 months ago
| Attachment: | darkeye-win-fooled.dky.txt added |
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comment:1 by , 2 months ago
| Description: | modified (diff) |
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comment:2 by , 2 months ago
| Description: | modified (diff) |
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comment:3 by , 2 months ago
| Description: | modified (diff) |
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comment:4 by , 2 months ago
comment:5 by , 2 months ago
adding berenice grave scene issue
https://bugs.scummvm.org/timeline?from=2026-02-14T09%3A54%3A43Z&precision=second
https://bugs.scummvm.org/timeline?from=2026-02-14T14%3A36%3A08Z&precision=second
this may be a different issue, but the audio sync to the video is apparently broken
sometimes it syncs then possibly locks the next scene unable to progress
sometimes the video plays before audio sync
sometimes the audio plays before the video
file being played:
../dark_eye/dkydata/bn/bd/bnbcdeth.mov
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'bnbcdeth.mov':
Metadata:
creation_time : 1995-08-19T14:47:04.000000Z
premiere_version: Created with Adobe Premiere� 4.0.1
quicktime_version: Created with QuickTime 2.0 or later
Duration: 00:00:05.10, start: 0.000000, bitrate: 821 kb/s
Stream #0:0[0x1](eng): Video: cinepak (cvid / 0x64697663), rgb24, 220x346, 819 kb/s, 10 fps, 10 tbr, 600 tbn (default)
Metadata:
creation_time : 1995-08-19T14:47:04.000000Z
handler_name : Apple Video Media Handler
vendor_id : appl
encoder : Cinepak
im trying to identify the audio aiff file playing
checking my win3.1 (dosbox) playthrough, the audio appears "fine"
by , 2 months ago
comment:6 by , 2 months ago
adding savegame berenice grave
on HEAD MENU click the HANDS with NAILS yellow top left
continue up towards the room and take medicine
then the grave scene will start
WARNING: Builtin 'preLoadCast' dropping return value: 3505!
-- "currentPOV BC"
-- "newPOV BC"
-- "newNarBlockNum 5"
-- "newPOVLastVisitedNarBlockNum 5"
-- "Sending Nar Block BCSwoon an mBeginNarBlock message in mode Resume"
WARNING: Builtin 'preLoadCast' dropping return value: 1010!
WARNING: Builtin 'preLoadCast' dropping return value: 1011!
WARNING: Builtin 'preLoadCast' dropping return value: 1012!
WARNING: Builtin 'preLoadCast' dropping return value: 1013!
WARNING: Builtin 'preLoadCast' dropping return value: 1014!
WARNING: Builtin 'preLoadCast' dropping return value: 1015!
WARNING: Builtin 'preLoadCast' dropping return value: 1016!
WARNING: Builtin 'preLoadCast' dropping return value: 1017!
WARNING: Builtin 'preLoadCast' dropping return value: 1018!
WARNING: Builtin 'preLoadCast' dropping return value: 1019!
WARNING: Builtin 'preLoadCast' dropping return value: 1007!
-- "currentPOV BC"
-- "newPOV BC"
-- "newNarBlockNum 6"
-- "newPOVLastVisitedNarBlockNum 5"
-- "Sending Nar Block BCBuried an mBeginNarBlock message in mode BeginNoReset"
WARNING: b_puppetPalette: Skipping extra features!
WARNING: Builtin 'preLoadCast' dropping return value: 1965!
by , 2 months ago
| Attachment: | darkeye-win-grave.dky.txt added |
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comment:7 by , 8 weeks ago
noted i had no issue on "this playthrough" while playing the steam release (2026-02-15)
using Proton 10, opengl, scummvm 2026.1 windows .exe on linux
the two primary scenes noted in the OP played fine in this pass

audio linked to scenes:
JNHenryFooled
../dark_eye/dkydata/ml/ma/mldemise.mov
ending - JNDenouement
../dark_eye/dkydata/ml/md/mlshattr.mov