id summary reporter owner description type status priority component version resolution keywords cc game 1654 COMI: Crash when talking with Rottingham (starting Chapter 3 SF/ys_ aquadran "{{{#!Markdown Thanks to the fix of another bug now I can continue playing the Chapter 3 intro. Now it crashes at another moment. It seems it has some difficult finding a file or something \(see output below\). Here is the approximated transcription of the dialogue \(the original one is in Spanish, and my English isn't too good, sorry\). GUY: ""Rottingham, it's you\! What do you want, plus of a good hairpiece?"" ROT: ""I'm coming to take your legendary Blood Island map, and then i'll found the diamond you quoted. It will be a good papercrush for my desktop"" \( VAN: ""Oh, look\! It's jumping\!"" BIL: ""Ooooh\!"" HAG: ""Ah\!"" \) GUY: ""Hear me, i'll never give you that map. I need it to save Elaine"" ROT: ""So I'll have to take it by force\!"" \( VAN: ""That whale must be 30 mettres long\!.. and must be 200 tons. weight\!"" \) ROT: ""You know, in a sword fighting, a... \(CRASH\)"" \- The CRASH always occurs in that sentence, but not always at the same moment- Here is, output from debug 9: getResourceAddress\(Script,125\) == 0x872aa7c Script 125, offset 0xe88: \[69\] o8\_wait\(\) Script 125, offset 0xe8a: \[1\] o6\_pushWord\(\) Script 125, offset 0xe8f: \[1\] o6\_pushWord\(\) Script 125, offset 0xe94: \[1\] o6\_pushWord\(\) Script 125, offset 0xe99: \[B2\] o6\_soundKludge\(\) ImuseSetSequence \(2305\) Set music sequence: seqRott2b, 2302-R~1.IMX IMuseDigital::fadeOutMusic IMuseDigital::cloneToFadeOutTrack\(1, 60\) Locking mutex IMuseDigital::cloneToFadeOutTrack\(\) Locking mutex IMuseDigital::callback\(\) Unlocking mutex IMuseDigital::cloneToFadeOutTrack\(\) startMusicBundle\(2302-R~1.IMX\) IMuseDigital::startSound\(2305\) BundleMgr::decompressSampleByName\(\) Failed finding voice 2302-R~1.IMX Fatal signal: Segmentation Fault \(SDL Parachute Deployed\) Fade: sound\(2304\), Vol\(121\) getDataFromRegion\(\) region:8, offset:46416, size:7056, numRegions:20 Unlocking mutex IMuseDigital::callback\(\) Violación de segmento I'm using ScummVM CVS 20040604 in a Debian GNU/Linux testing/unstable box, compiled with gcc 3.3. COMI is the Spanish version. Attached a savegame. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#968358. Ticket imported from: bugs/1654. }}}" defect closed high Engine: SCUMM fixed Monkey Island 3