Opened 6 weeks ago
Closed 2 weeks ago
#16519 closed defect (fixed)
DGDS: (ROTD) Speech bubbles disappear too quickly at Chen Lu's
| Reported by: | electricsheep82 | Owned by: | mduggan |
|---|---|---|---|
| Priority: | normal | Component: | Engine: DGDS |
| Version: | Keywords: | ||
| Cc: | Game: | Rise of the Dragon |
Description (last modified by )
On the evening of the first day, when Blade finds Chen Lu's body in his apartment, some of the speech/thought bubbles flash on and off the screen too quickly to read:
When the police dispatcher reports the break in (dispatcher.gif):
"Meanwhile"
When the police arrive and throw Blade in jail (imprisoned.gif):
"Freeze, turkey!!! One move and you're vaporized!"
"Great! Now what am I gonna do?"
When Jonny Qwong talks to the lab technician (lab.gif):
"Meanwhile"
When the police release Blade from jail (bail.gif):
"I wonder why the mayor wants this guy bailed out?"
ETA: looking at the comment on ticket #15775, it seems like it might be useful to include a screen recording of what the timing looks like in dosbox, so I've attached that as well.
ETA 2: added save game just before entering apartment
SCUMMVM Version: 2026.1.1git22244-ge6720c5e934
Attachments (9)
Change History (14)
by , 6 weeks ago
| Attachment: | dispatcher.gif added |
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by , 6 weeks ago
| Attachment: | imprisoned.gif added |
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by , 6 weeks ago
by , 6 weeks ago
by , 6 weeks ago
| Attachment: | dispatcher-dosbox.gif added |
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by , 6 weeks ago
| Attachment: | imprisoned-dosbox.gif added |
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by , 6 weeks ago
| Attachment: | lab-dosbox.gif added |
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by , 6 weeks ago
| Attachment: | bail-dosbox.gif added |
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comment:1 by , 6 weeks ago
| Description: | modified (diff) |
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by , 6 weeks ago
comment:2 by , 6 weeks ago
| Description: | modified (diff) |
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comment:3 by , 6 weeks ago
| Description: | modified (diff) |
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Thanks for the report, and going to the effort of producing comparison recordings for each one - very useful and saved me a lot of time!
The "meanwhile" problems are the same as #15775, but the ones after fade-in were different. The timer value was started before the fade-in.
I've put in a small workaround for that problem.