Opened 18 years ago

Closed 18 years ago

Last modified 11 months ago

#164 closed defect (invalid)

switch -e

Reported by: SF/logicdeluxe Owned by:
Priority: normal Component: Documentation
Keywords: Cc:
Game:

Description

I use Scummvm Built on Apr 14 2002 22:10:49 for Windows.
When I use the -e option it behaves like no option was
given at all, and the available commands are listed.
I get Monkey2 running with Adlib emulation only, while
Monkey1 plays the door open/close sounds through midi.
On Sam&Max there is no music at all.

Ticket imported from: #545165. Ticket imported from: bugs/164.

Change History (5)

comment:1 by SF/andrej4000, 18 years ago

Download the newest daily snapshot and read the Readme.txt
properly!

you have switches like
-eadlib for adlib emulation
or
-emidi for using the windows midi sequencer (e.g. for
sam'n'max music)

comment:2 by SF/ender, 18 years ago

Indeed. Read the readme. :)

Sam and Max requires MIDI to be set to -eauto or -ewindows
to work. I just removed the adlib default for it, so under
Windows it will now automatically use MIDI.

comment:3 by SF/ender, 18 years ago

Resolution: invalid
Status: newclosed

comment:4 by SF/andrej4000, 18 years ago

hehehe so much on reading readme.txt ;)

sorry for writing wrong info...

comment:5 by digitall, 11 months ago

Component: --Unset--Documentation
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