Opened 8 months ago

Last modified 6 months ago

#16353 new feature request

SCUMM: MANIAC: Confused state when dying while being caught by Ed (original bug)

Reported by: GermanTribun Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords: original
Cc: Game: Maniac Mansion

Description (last modified by GermanTribun)

This is an original script bug, which I tested on V1 (German C64) and V2 (German PC DOS), and it appears in both versions.

How to set the bug up:
Get a jar full of radioactive water from the pool, put it into the microwave, then wait until Ed starts to move to the kitchen. Turn on the microwave, then wait until Ed caught you and open the microwave. The kid will die, but then the game enters a confused state, where Ed throws the invisible ghost of the kid into the dungeon, where it stays.

That clearly is a script oversight which does put the game in this confused state.

Two saves in ScummVM are added for V1 German C64 and V2 German PC DOS. Ed is already on the way. Turn on the microwave and open it after Ed has caught you.

Edit: The following video shows the effect at 15:51 on the Amiga. https://www.youtube.com/watch?v=JNs5ZsDCHnI

Attachments (2)

maniac-c64-de.s01 (3.9 KB ) - added by GermanTribun 8 months ago.
maniac-v2-de.s01 (6.5 KB ) - added by GermanTribun 8 months ago.

Download all attachments as: .zip

Change History (4)

by GermanTribun, 8 months ago

Attachment: maniac-c64-de.s01 added

by GermanTribun, 8 months ago

Attachment: maniac-v2-de.s01 added

comment:1 by GermanTribun, 8 months ago

Description: modified (diff)

comment:2 by digitall, 6 months ago

Keywords: original added
Note: See TracTickets for help on using tickets.