Opened 7 months ago
Last modified 7 months ago
#16321 new defect
WME: Lost Crown: Smoke effects positioning/render/physics are buggy
| Reported by: | Teashrock | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Wintermute |
| Version: | Keywords: | wintermute | |
| Cc: | Game: | Wintermute |
Description
ScummVM version: 3.0.0git20079-ged8e7cc12fd
Game: The Lost Crown: A Ghost-Hunting Adventure
There is a bug with how smoke effects are positioned and rendered in the game. It's positioned not where it should be at all, and behaves strangely in terms of physics. I'm attaching some videos for comparison.
Under the original Wintermute (everything's fine here):
https://files.catbox.moe/ouzrpc.mp4
Under ScummVM (buggy):
https://files.catbox.moe/737ec4.mp4
Tested on Android 14 (Samsung Galaxy Tab S6 Lite) and Windows 11 x64 (a PC), the bug is the same here and there.
Change History (1)
comment:1 by , 7 months ago
| Summary: | WINTERMUTE: Smoke effects positioning/render/physics in "The Lost Crown" are buggy → WME: Lost Crown: Smoke effects positioning/render/physics are buggy |
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