Opened 12 months ago

Last modified 4 weeks ago

#16283 new defect

DIRECTOR: Gus Goes to Cybertown

Reported by: mpaterakis Owned by:
Priority: normal Component: Engine: Director
Version: Keywords: gus
Cc: Game:

Description

I used build windows-x86-64-master-1f21d0ac

  • The game is not recognized, it reverts to director-win-fallback with ScummVM reporting: {"GUS.EXE", 0, "t:0334eb4d4e54a7585838520019fa1f9d", 684211}

Please note that this error shows up on the Revised edition of the game. The original edition of the game is recognized by ScummVM but crashes when entering any shop area or the park. That's why I continued my testing with the Revised edition.

These are the game issues I encountered:

General:

  • Open the cyberbuds list under Help: The cyberbud list doesn't update
  • Go back to the street screen: The music is sometimes skipped

Cybertoys store's shapes minigame:

  • Select mode 1: Most of the time the selectable shapes cannot be dragged
  • The minigame music doesn't play

Cybertoys store's UFO minigame:

  • Press the mode switch button: Nothing happens, the minigame is stuck in mode 1

Pet shop's fish/bubble minigame:

  • The minigame music is sometimes skipped
  • Select the correct answer: The animation plays too fast

Change History (1)

comment:1 by mpaterakis, 4 weeks ago

An update on this game, on version 29437b32:

All of the mentioned issues, besides the fast animations, have been fixed.
There are still animations besides the one I originally mentioned that play too fast, like the interactive animals in the pet store.
The minigames seem to be working fine now though.

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