Opened 9 months ago
Last modified 7 months ago
#16192 new defect
HYPNO: Shocker remains clickable after talking to him in the demo
| Reported by: | ccawley2011 | Owned by: | neuromancer |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Hypno |
| Version: | Keywords: | ||
| Cc: | Game: | Marvel Comics Spider-Man: The Sinister Six |
Description
In the demo of Spider-Man: The Sinister Six, after going through all dialogue options with Shocker, it's still possible to click on him, which does nothing except start a new instance of the music played over the previous one. With the original executable, Shocker simply isn't clickable after the conversation ends.
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Is it really worth to change this behavior? I need to check in the full game if clicking other characters after they finished is somehow useful.