Opened 9 months ago

Last modified 7 months ago

#16192 new defect

HYPNO: Shocker remains clickable after talking to him in the demo

Reported by: ccawley2011 Owned by: neuromancer
Priority: normal Component: Engine: Hypno
Version: Keywords:
Cc: Game: Marvel Comics Spider-Man: The Sinister Six

Description

In the demo of Spider-Man: The Sinister Six, after going through all dialogue options with Shocker, it's still possible to click on him, which does nothing except start a new instance of the music played over the previous one. With the original executable, Shocker simply isn't clickable after the conversation ends.

Change History (1)

comment:1 by neuromancer, 7 months ago

Is it really worth to change this behavior? I need to check in the full game if clicking other characters after they finished is somehow useful.

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