Opened 13 months ago
Last modified 13 months ago
#16051 new defect
DIRECTOR: The Jolly Postman Games [D5]
| Reported by: | VictorVVictoria | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Director |
| Version: | Keywords: | ReportsByVictor | |
| Cc: | Game: |
Description
The Jolly Post Office technically don't boot giving a white screen with the fallowing error
- BUILDBOT: Uncaught Lingo error: Lingo::getObjectProp: Object <object: #PrintOMatic 1 000000000f481e10> has no property 'name'!
but this issue can be bypassed by deleting the PrintOMatic Xtra in the Xtras folder. The game has graphical issues (the stamp book is vary broken, clicking the phone also shows broken graphics)
- WARNING: BitmapCastMember::load(): Unable to load id: 154!
- WARNING: LB::b_importFileInto : C:\myData\myStamps\Image1.bmp is not a valid PICT file!
- WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
- WARNING: Builtin 'preLoadMember' dropping return value:
- WARNING: Failed to open tableMat.aif!
- WARNING: stream is 0!
The Jolly Postman's Party gets to the character creator but gets no further, you must enter a name for your character to play the game but that not possible because the game doesn't register keyboard presses.
- WARNING: Lingo::getTheSprite(): Unknown the sprite id type: VOID!
- WARNING: Lingo::resolveCastMember: reference to VOID member ID!
- WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
Change History (1)
comment:1 by , 13 months ago
| Summary: | DIRECTOR: The Jolly Postman Games [D5] (Not On The Detection Table) → DIRECTOR: The Jolly Postman Games [D5] |
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