Opened 15 months ago
Closed 12 months ago
#15959 closed defect (fixed)
GUI: Close game options deselect the game if grouped by engine in List View
| Reported by: | criezy | Owned by: | criezy |
|---|---|---|---|
| Priority: | normal | Component: | GUI |
| Version: | Keywords: | ||
| Cc: | Game: |
Description (last modified by )
In List view grouped by engine, if I select a game, open the game options and click OK, this deselects the game. This does not seem to happen if no grouping or grouping by a different method is used.
More problematic, if I then try to start the game while no game is selected I get a crash.
Assertion failed: (idx < _size), function operator[], file array.h, line 280. 3 __assert_rtn + 284 4 Common::Array<int>::operator[](unsigned int) const + 80 (array.h:280) 5 GUI::GroupedListWidget::getSelected() const + 72 (groupedlist.h:59) 6 GUI::LauncherSimple::getSelected() + 28 (launcher.cpp:1075) 7 GUI::LauncherDialog::handleCommand(GUI::CommandSender*, unsigned int, unsigned int) + 68 (launcher.cpp:758) 8 GUI::LauncherSimple::handleCommand(GUI::CommandSender*, unsigned int, unsigned int) + 780 (launcher.cpp:1336) 9 GUI::CommandSender::sendCommand(unsigned int, unsigned int) + 84 (object.h:54)
This is on macOS Apple Silicon with current master (2.10.git).
Change History (3)
comment:1 by , 15 months ago
| Description: | modified (diff) |
|---|
comment:2 by , 14 months ago
comment:3 by , 12 months ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
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