Opened 12 months ago

Last modified 5 months ago

#15948 new defect

M4:Riddle: Incorrect colors displaying on menu and segfault on quit

Reported by: Paolo86cripple Owned by:
Priority: normal Component: Engine: M4
Version: Keywords: segfault, m4, colors
Cc: Game: Riddle of Master Lu

Description

At the very beginning of the game, opening the menu causes incorrect colors to be displayed. The save and the load button work properly. Quitting via the standard game menu segfaults ScummVM.

Attaching:
Screenshot
Savegame (just open the game menu to reproduce the aforementioned bugs)
log output

Attachments (3)

scummvmlog.txt (1.4 KB ) - added by Paolo86cripple 12 months ago.
scummvm-riddle-00000.png (444.9 KB ) - added by Paolo86cripple 12 months ago.
riddle.000 (17.6 KB ) - added by Paolo86cripple 12 months ago.

Download all attachments as: .zip

Change History (7)

by Paolo86cripple, 12 months ago

Attachment: scummvmlog.txt added

by Paolo86cripple, 12 months ago

Attachment: scummvm-riddle-00000.png added

by Paolo86cripple, 12 months ago

Attachment: riddle.000 added

comment:1 by mduggan, 11 months ago

Component: Engine: DGDSEngine: M4

comment:2 by Strangerke, 11 months ago

Current status: palette partially fixed (still an issue in the grey palette), load seems to destroy savegames, quitting seems ok

comment:3 by Strangerke, 11 months ago

Keywords: m4 added; dgds removed

comment:4 by bluegr, 5 months ago

Priority: highnormal

Since the segfault is now fixed, I'm lowering the priority of this one

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