Opened 12 months ago
Last modified 5 months ago
#15948 new defect
M4:Riddle: Incorrect colors displaying on menu and segfault on quit
| Reported by: | Paolo86cripple | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Engine: M4 |
| Version: | Keywords: | segfault, m4, colors | |
| Cc: | Game: | Riddle of Master Lu |
Description
At the very beginning of the game, opening the menu causes incorrect colors to be displayed. The save and the load button work properly. Quitting via the standard game menu segfaults ScummVM.
Attaching:
Screenshot
Savegame (just open the game menu to reproduce the aforementioned bugs)
log output
Attachments (3)
Change History (7)
by , 12 months ago
| Attachment: | scummvmlog.txt added |
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by , 12 months ago
| Attachment: | scummvm-riddle-00000.png added |
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by , 12 months ago
| Attachment: | riddle.000 added |
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comment:1 by , 11 months ago
| Component: | Engine: DGDS → Engine: M4 |
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comment:2 by , 11 months ago
comment:3 by , 11 months ago
| Keywords: | m4 added; dgds removed |
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comment:4 by , 5 months ago
| Priority: | high → normal |
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Since the segfault is now fixed, I'm lowering the priority of this one
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Current status: palette partially fixed (still an issue in the grey palette), load seems to destroy savegames, quitting seems ok