Opened 12 months ago
Last modified 12 months ago
#15927 new defect
AUDIO: MidiPlayer::createDriver() assert in DW1 with gm_device=mac
| Reported by: | dwatteau | Owned by: | |
|---|---|---|---|
| Priority: | normal | Component: | Audio |
| Version: | Keywords: | gm_device | |
| Cc: | Game: | Discworld |
Description (last modified by )
With ScummVM 2.9.0 and current Git HEAD.
It's been reported on the #ios-support Discord channel, with the dw.gra: c8808ccd988d603dd35dff42013ae7fd Discworld 1 CD/DOS/English release. I can also reproduce it on Intel x64 with the similar dw.gra CD/DOS/French release I have.
Steps to reproduce:
- Build with debug support
- Have
gm_device=macset in your ScummVM config - Start the game
The following crash will happen:
User picked target 'dw-cd-fr' (engine ID 'tinsel', game ID 'dw')...
Running Discworld (CD/DOS/French)
dw.gra: c8808ccd988d603dd35dff42013ae7fd, 781656 bytes.
english.smp: 4710bd5cc788df1d517370d43abe1101, 343755891 bytes.
french.txt: e7020d35f58d0d187052ac406d86cc87, 271514 bytes.
german.txt: 4b9ee3e2ed0f7500d31430ac80c8368e, 261734 bytes.
italian.txt: 15f0703f85477d7fab4280bf938b61c1, 237774 bytes.
spanish.txt: c324170c3f1922c605c5cc09ba265aa5, 234618 bytes.
Assertion failed: (_driver), function createDriver, file midiplayer.cpp, line 65.
Process 9577 stopped
* thread #1, queue = 'com.apple.main-thread', stop reason = hit program assert
frame #4: 0x000000010037b16a scummvm`Audio::MidiPlayer::createDriver(this=0x0000600003b0a760, flags=5128) at midiplayer.cpp:65:2
62 _nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32"));
63
64 _driver = MidiDriver::createMidi(dev);
-> 65 assert(_driver);
66 if (_nativeMT32)
67 _driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
68 }
Target 0: (scummvm) stopped.
(lldb) bt
* frame #4: 0x000000010037b16a scummvm`Audio::MidiPlayer::createDriver(this=0x0000600003b0a760, flags=5128) at midiplayer.cpp:65:2
frame #5: 0x00000001000876de scummvm`Tinsel::MidiMusicPlayer::MidiMusicPlayer(this=0x0000600003b0a760, vm=0x0000000102042070) at music.cpp:502:16
frame #6: 0x00000001000877cd scummvm`Tinsel::MidiMusicPlayer::MidiMusicPlayer(this=0x0000600003b0a760, vm=0x0000000102042070) at music.cpp:421:52
frame #7: 0x00000001000d0a96 scummvm`Tinsel::TinselEngine::run(this=0x0000000102042070) at tinsel.cpp:1002:19
frame #8: 0x000000010001914b scummvm`runGame(enginePlugin=0x00006000002135e0, system=0x0000000102104080, game=0x00007ff7bfefd690, meDescriptor=0x0000000102037980) at main.cpp:311:33
frame #9: 0x0000000100016f16 scummvm`scummvm_main(argc=1, argv=0x00007ff7bfeff738) at main.cpp:796:13
frame #10: 0x000000010000fe3a scummvm`main(argc=1, argv=0x00007ff7bfeff738) at macosx-main.cpp:44:12
frame #11: 0x00007ff817bcc418 dyld`start + 1896
For now, I can't say if the issue is audio-specific or iOS/maOS-specific. I'm logging the issue here so that we don't miss it.
Change History (1)
comment:1 by , 12 months ago
| Component: | Engine: Tinsel → Audio |
|---|---|
| Description: | modified (diff) |
| Summary: | TINSEL: AUDIO: MidiPlayer::createDriver() assert in DW1 with gm_device=mac → AUDIO: MidiPlayer::createDriver() assert in DW1 with gm_device=mac |
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I'm moving this to the AUDIO component, because it doesn't only happen with the Discworld games. I can also reproduce the error with DOTT for example, where it will lead to
ERROR: IMuse initialization - Cannot connectwithgm_device=mac.Also, regarding Discworld, it's also possible to reproduce this with the
dw-demo-cddemo.I also tested if the new https://github.com/scummvm/scummvm/pull/6682 PR could have fixed it, but the problem is still there on an up-to-date tree.