Opened 5 weeks ago

Closed 4 days ago

#15923 closed defect (invalid)

TETRAEDGE: Syberia : ERROR couldn't find tests/[lang].xml for any language.!

Reported by: BeWorld2018 Owned by: antoniou79
Priority: normal Component: Engine: Tetraedge
Version: Keywords: syberia, morphos
Cc: Game: Syberia 1

Description

Test with ScummVM 2.9.0 and ScummVM 2.10.0 GIT 06052025

Syberia detected but when launch game:
I have ERROR: Couldn'd find texts/[lang].xml for any language.!

test game on Windows/ScummVM 2.9.0 working

Test with OpenGL Renderer and SDL_Surface (Graphics mode)
Same with OpenGL or Software (Game 3D Renderer)

PS: with last GIT ScummVM 2.10.0/ Windows... game seem block before showing menu menu

Attachments (2)

{3C499870-A527-4746-889B-718703851B5F}.png (81.1 KB ) - added by BeWorld2018 5 weeks ago.
{072F9A5A-64C8-4C0B-9EDD-418C2F297243}.png (112.0 KB ) - added by BeWorld2018 5 weeks ago.

Download all attachments as: .zip

Change History (6)

comment:1 by BeWorld2018, 5 weeks ago

Add screenshot with more debug log

comment:2 by antoniou79, 5 weeks ago

Summary: Syberia : ERROR couldn't find tests/[lang].xml for any language.!TETRAEDGE: Syberia : ERROR couldn't find tests/[lang].xml for any language.!

Hello,

Do you have a "texts" subfolder under the "Resources" subfolder located within the game's installed folder? That one should contain these language xml files.

However, indeed I'm seeing some other issues on my local (Windows, dev 2.9.10git, on Windows 10) build of ScummVM in detecting other resource files for the game. Those seem to be cursor icons and 2.10.0git cannot find them even though they are in the path it says it's looking at. So screens do not get any icon change (it's just an arrow cursor no matter the hotspot).

Also, with the current public daily build of ScummVM (windows-x86-64-master-f495cf48) the game gets stuck on a loading logo screen, while thinking it is in the main menu (the mouse can click on invisible options). Loading in a saved game, or if you happen to press on the invisible "Continue option" works, but for me, in the starting Inn location, on the screen where Momo is, Kate's movement is too erratic and sound effects do not work right (sound more like prolonged "noise"). This issue does not happen on my own local build.

And both of these issues do not happen with ScummVM 2.9.0.

It could be a regression.

comment:3 by BeWorld2018, 5 weeks ago

hi
You right.... pffff sorry... missing some file
So no problem with ScummVM 2.9.0
Thanks

comment:4 by antoniou79, 4 days ago

Owner: set to antoniou79
Resolution: invalid
Status: newclosed

Since the original issue in the ticket (aside the PS) was addressed and resolved, I'm closing this ticket.

The issue in the PS of the original post, as well as the issues mentioned in my reply above are discussed now in this ticket:
https://bugs.scummvm.org/ticket/15999

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