Opened 5 weeks ago
Closed 4 days ago
#15923 closed defect (invalid)
TETRAEDGE: Syberia : ERROR couldn't find tests/[lang].xml for any language.!
Reported by: | BeWorld2018 | Owned by: | antoniou79 |
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Priority: | normal | Component: | Engine: Tetraedge |
Version: | Keywords: | syberia, morphos | |
Cc: | Game: | Syberia 1 |
Description
Test with ScummVM 2.9.0 and ScummVM 2.10.0 GIT 06052025
Syberia detected but when launch game:
I have ERROR: Couldn'd find texts/[lang].xml for any language.!
test game on Windows/ScummVM 2.9.0 working
Test with OpenGL Renderer and SDL_Surface (Graphics mode)
Same with OpenGL or Software (Game 3D Renderer)
PS: with last GIT ScummVM 2.10.0/ Windows... game seem block before showing menu menu
Attachments (2)
Change History (6)
by , 5 weeks ago
Attachment: | {3C499870-A527-4746-889B-718703851B5F}.png added |
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by , 5 weeks ago
Attachment: | {072F9A5A-64C8-4C0B-9EDD-418C2F297243}.png added |
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comment:1 by , 5 weeks ago
comment:2 by , 5 weeks ago
Summary: | Syberia : ERROR couldn't find tests/[lang].xml for any language.! → TETRAEDGE: Syberia : ERROR couldn't find tests/[lang].xml for any language.! |
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Hello,
Do you have a "texts" subfolder under the "Resources" subfolder located within the game's installed folder? That one should contain these language xml files.
However, indeed I'm seeing some other issues on my local (Windows, dev 2.9.10git, on Windows 10) build of ScummVM in detecting other resource files for the game. Those seem to be cursor icons and 2.10.0git cannot find them even though they are in the path it says it's looking at. So screens do not get any icon change (it's just an arrow cursor no matter the hotspot).
Also, with the current public daily build of ScummVM (windows-x86-64-master-f495cf48) the game gets stuck on a loading logo screen, while thinking it is in the main menu (the mouse can click on invisible options). Loading in a saved game, or if you happen to press on the invisible "Continue option" works, but for me, in the starting Inn location, on the screen where Momo is, Kate's movement is too erratic and sound effects do not work right (sound more like prolonged "noise"). This issue does not happen on my own local build.
And both of these issues do not happen with ScummVM 2.9.0.
It could be a regression.
comment:3 by , 5 weeks ago
hi
You right.... pffff sorry... missing some file
So no problem with ScummVM 2.9.0
Thanks
comment:4 by , 4 days ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
Since the original issue in the ticket (aside the PS) was addressed and resolved, I'm closing this ticket.
The issue in the PS of the original post, as well as the issues mentioned in my reply above are discussed now in this ticket:
https://bugs.scummvm.org/ticket/15999
Add screenshot with more debug log