Opened 11 months ago

Last modified 8 days ago

#15883 new defect

AGS: Gobliiins 5: Game crashes after completing the first part

Reported by: ctoroman Owned by:
Priority: high Component: Engine: AGS
Version: Keywords:
Cc: Game:

Description

ScummVM 2.10.0git14413-gea5db0b3ea2 (Apr 20 2025 04:40:27)

Debugger started, type 'exit' to return to the game.
Type 'help' to see a little list of commands and variables.
There was an error drawing object 3. Its current sprite, 2064, is invalid.!

Attachments (4)

gob5-1.JPG (20.5 KB ) - added by ctoroman 11 months ago.
gobliiins5-1.000 (338.4 KB ) - added by ctoroman 10 months ago.
gobliiins5-1.001 (338.4 KB ) - added by ctoroman 10 months ago.
draw.cpp.patch (620 bytes ) - added by ctoroman 10 months ago.

Download all attachments as: .zip

Change History (13)

by ctoroman, 11 months ago

Attachment: gob5-1.JPG added

comment:1 by tag2015, 11 months ago

Priority: normalhigh

by ctoroman, 10 months ago

Attachment: gobliiins5-1.000 added

comment:3 by ctoroman, 10 months ago

The stable version 2.9.0 has the same bug

by ctoroman, 10 months ago

Attachment: gobliiins5-1.001 added

comment:4 by ctoroman, 10 months ago

I found a solution to the problem for myself. I understand that it is not entirely correct, but this error does not occur.

by ctoroman, 10 months ago

Attachment: draw.cpp.patch added

comment:5 by tag2015, 9 months ago

Thanks for the report, how can I reproduce the issue? After giving the king's seal to the sleeping guy, the cutscene plays normally and then the newspaper is shown.
On my system then the game fails with a ShellExecute error, (which seems to be a problem with the original game as indicated by this reply from the developer):

Sayanel:
j'ai finalement réussis à faire tourner le jeu avec steam (en important le winesetup sur la bibliothèque steam, et en forçant l'utilisation de Proton-8) mais le jeu crash systématiquement à la fin du tableau 4, si quelqu'un a une solution...
Pierre Gilhodes:
Hello, malgré le message d'erreur, la première partie est finie, il faut lancer la partie 2. Le jeu est en 4 exe.

In any case the first part is finished, you can just load the second part (the four parts must be started separately, you don't need to load a save from the previous part)

in reply to:  5 comment:6 by ctoroman, 9 months ago

Replying to tag2015:

Thanks for the report, how can I reproduce the issue? After giving the king's seal to the sleeping guy, the cutscene plays normally and then the newspaper is shown.

When the newspaper is shown, click the mouse button.

In any case the first part is finished, you can just load the second part (the four parts must be started separately, you don't need to load a save from the previous part)

I know that)

comment:7 by Max833, 4 months ago

This is also an invalid sprite error, right? There is a good chance this is fixed once ScummVM updates to AGS 3.6.3. See: https://bugs.scummvm.org/ticket/16116

in reply to:  7 ; comment:8 by ctoroman, 4 months ago

Replying to Max833:

This is also an invalid sprite error, right? There is a good chance this is fixed once ScummVM updates to AGS 3.6.3. See: https://bugs.scummvm.org/ticket/16116

ScummVM 3.0.0git20101-g7ed502f7496 (Nov 1 2025 04:31:17)

The bug has not been fixed yet.

in reply to:  8 comment:9 by Max833, 8 days ago

Replying to ctoroman:

Replying to Max833:

This is also an invalid sprite error, right? There is a good chance this is fixed once ScummVM updates to AGS 3.6.3. See: https://bugs.scummvm.org/ticket/16116

ScummVM 3.0.0git20101-g7ed502f7496 (Nov 1 2025 04:31:17)

The bug has not been fixed yet.

Yes. Obviously, since ScummVM hasn't been updated to AGS v3.6.3 yet. Only after they update and test it will we know.

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