Opened 9 months ago
Closed 8 months ago
#15868 closed defect (fixed)
SCUMM: MI1VGA: Load button doesn't work on default slot in original GUI
| Reported by: | eriktorbjorn | Owned by: | athrxx |
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| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Monkey Island 1 |
Description (last modified by )
In the floppy version of MI1 (VGA), and perhaps some other games that I don't have, if you bring up the original Load dialog the first save slot will be pre-selected, like this:
But if you press the Load button, nothing happens. The button gets highlighted, and that's it:
To make it work, you have to click on the already selected save slot. When I tried to debug it, I got the impression that internal selected slot when the dialog is opened is 0, but when you click on the first slot it's 1?
Attachments (2)
Change History (10)
by , 9 months ago
| Attachment: | scummvm-monkey-vga-1-00002.png added |
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by , 9 months ago
| Attachment: | scummvm-monkey-vga-1-00003.png added |
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comment:1 by , 9 months ago
| Description: | modified (diff) |
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comment:2 by , 9 months ago
comment:3 by , 9 months ago
As far as I can tell, everything works like it should with the VGA floppy version.
follow-up: 6 comment:5 by , 9 months ago
It is limited to SCUMM4 non-Loom games, so that should really just be MI1 EGA and VGA, right?
comment:6 by , 9 months ago
Replying to athrxx:
It is limited to SCUMM4 non-Loom games, so that should really just be MI1 EGA and VGA, right?
Looks like it to me. Except for the demos. You can save in the "Passport To Adventure" demo, but I just tried it and it worked fine as far as I could tell.
comment:8 by , 8 months ago
| Owner: | set to |
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| Resolution: | → fixed |
| Status: | new → closed |



I have made a little fix for this which I tested on MI1 EGA. Could you please check if it works with the VGA version, too?