#15859 closed defect (fixed)
DGDS: HoC (DE) Crash after Restart and Skip to Game
Reported by: | Commodusaurel | Owned by: | mduggan |
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Priority: | normal | Component: | Engine: DGDS |
Version: | Keywords: | Crash | |
Cc: | Game: | Heart of China |
Description
If I lose a game and the game is over, i can choose Restart from the menu. If I then select "SKIP TO GAME," ScummVM crashes.
ScummVM Daily Build 08.04.25
German Floppy Version
WIN 11 23H2
Attachments (1)
Change History (9)
by , 11 days ago
Attachment: | scummvm.log added |
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comment:1 by , 8 days ago
comment:3 by , 8 days ago
To reproduce the ScummVM crash, you can also select "Files" and "Restart" in the VCR menu after starting the game. When I then select "Skip to Game," ScummVM crashes.
comment:5 by , 8 days ago
Summary: | DGDA:HoC (DE) Crash after Restart and Skip to Game → DGDS: HoC (DE) Crash after Restart and Skip to Game |
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I still wasn't able to get it to crash on "skip to game", but I did reproduce a crash on "skip to introduction" in both en and de versions.
It turned out it was reading the RST (game reset, which is basically a special save file) incorrectly in HoC. I reordered the code a bit so now it should work. Please give it another test with that change in place and let me know how it goes.
comment:6 by , 6 days ago
Keywords: | Crash added |
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Unfortunately, I still have the problem that after a restart and then clicking on “Skip to Game” ScummVM crashed
Error Message: ERROR: Image::width: Invalid frameno 105 requested from shape 'ICONS.BMP'!
ScummVM mit Daily Build 12.04.25
I tried the quickest "game over" scene I could think of at the start of the game - visiting Lomax 3 times. After restarting from that it worked fine to skip to game. I wonder if this depends on the way you get to game over. Do you remember any more detail about where you were before restarting, or a save game that reproduces it?