Opened 13 months ago
Closed 13 months ago
#15821 closed defect (fixed)
DGDS: Willy Beamish dialog boxes require an additional click to be used
| Reported by: | neuromancer | Owned by: | mduggan |
|---|---|---|---|
| Priority: | normal | Component: | Engine: DGDS |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
I'm using latest scummvm revision (9b999346803c53addf7ab02442cf65d24671334b) to play "The Adventures of Willy Beamish" using the GOG game data. After the introduction, one of the first things the players can do is to select dialog options. In the original implementation, if the player needs to select an option of the dialog, the mouse pointer is visible. However, in ScummVM, the mouse pointer is not immediately visible, and you need to either click somewhere to activate it or use the arrow keys. If the mouse pointer is over some dialog option, you will use that option accidentally.
Change History (1)
comment:1 by , 13 months ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |

In 9a65cabb: