Opened 15 months ago

Closed 15 months ago

Last modified 15 months ago

#15800 closed defect (fixed)

Willy Beamish Crash

Reported by: Purduecoz Owned by: mduggan
Priority: normal Component: Engine: DGDS
Version: Keywords: Willy Beamish
Cc: Purduecoz Game:

Description

Running daily build 2.10.0git13914-g968f594531d (Mar 15 2025 04:35:44). MacOS Apple Silicon build.

Willy Beamish displays a console window with
"ERROR: Invalid frameno 14!" and then crashes when I exit the debugger window.

I'm using the GOG version of the game with the files arranged as specified in the Wiki.

To cause this error, right at the beginning of the game when you're answering the teacher's questions, I chose dialog choice 1 and then choice 3. The error and crash occured right after the Jelly Donut comment from the student.

Change History (3)

comment:1 by mduggan, 15 months ago

Thanks for the report. Could I just confirm, you're playing the CD version?

in reply to:  1 comment:2 by Purduecoz, 15 months ago

Yes, I am. Though I do have the floppy resources in the FDD directory.

comment:3 by mduggan, 15 months ago

Owner: set to mduggan
Resolution: fixed
Status: newclosed

In 8737ca7c:

DGDS: Ignore invalid frame draw ops in CDS scripts

There is an invalid frame referenced in some CDS scripts, etc F1B32.CDS.
Ignore these requests.

This fixes #15800.

Last edited 15 months ago by mduggan (previous) (diff)
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