#15742 closed defect (fixed)

GOT: Chapter 2 : At the entrance to sutur's lair, the slope doesn't block us as it should be.

Reported by: nniro Owned by: dreammaster
Priority: normal Component: Engine: GOT
Version: Keywords:
Cc: Game: God of Thunder

Description

At this location, there is a weird gray section that is actually a slope. This slope should not be passable unless we get our shoes fixed by the shoe repair guy back in town. Currently, we can move around on the slope without doing this step.

Attachments (2)

got.013 (18.4 KB ) - added by nniro 13 months ago.
got.023 (19.1 KB ) - added by nniro 13 months ago.

Download all attachments as: .zip

Change History (8)

comment:1 by dreammaster, 13 months ago

Could you please attach a savegame from the room? Thanks.

by nniro, 13 months ago

Attachment: got.013 added

comment:2 by nniro, 13 months ago

I didn't have a direct savegame of this before I got the shoes upgrade, but I replayed some previous savegame until I got to the slope section. In this savegame, I talked to noone, I only got the winged boots and the shovel and made it to the slope section (which we can pass through without issue, even without having the shoe upgrade).

comment:3 by dreammaster, 13 months ago

Resolution: fixed
Status: newclosed

It seems with the latest flags fix the attached savegame properly stops you from climbing up the entire slope, even with the boots magic active. So I'm tentatively going to mark the bug as fixed for now.

by nniro, 13 months ago

Attachment: got.023 added

comment:4 by nniro, 13 months ago

Attachment with this issue : "got.023"

edit : re-opened the ticket with the text from this comment.

Last edited 13 months ago by nniro (previous) (diff)

comment:5 by nniro, 13 months ago

Resolution: fixed
Status: closednew

Attachment with this issue : "got.023"

I just tried a fresh playthrough and the slope is non passable before (good) and after getting the shoes fixed by the shoe maker it is still non passable.

comment:6 by dreammaster, 13 months ago

Resolution: fixed
Status: newclosed

Damn. That's not good. I checked, and indeed the the array of 64 flags that the game's scripting engine can dynamically get/set was at some point "off by 1" with the flag constants hardcoded used by the game, such as for the slope, or Sutur for that matter. I committed a fix, and played the game from scratch to quickly get up to that point, and confirmed the boots now worked properly.

FWIW: The console also has a command "flying on/off" that allows Thor to fly over all obstacles. Equally handy for completely skipping over puzzles like the keys and quickly getting where you need.

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