Opened 2 months ago

Closed 5 weeks ago

#15698 closed defect (fixed)

FREESCAPE: sky texture is not implemented in OpenGL with shaders

Reported by: neuromancer Owned by: neuromancer
Priority: normal Component: Engine: Freescape
Version: Keywords:
Cc: Game: Castle Master

Description

The sky texture is not implemented in Castle Master when using OpenGL with shaders. We could adopt the same approach as the OpenGL one (which is very outdated and hacky) or use a proper cubemap.

To quickly reproduce this issue, use the Castle Master demo for DOS: https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip

Change History (2)

comment:1 by neuromancer, 5 weeks ago

@cmd05 started to work on this issue: https://github.com/scummvm/scummvm/pull/6440

comment:2 by neuromancer, 5 weeks ago

Resolution: fixed
Status: newclosed

Fixed!

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