Opened 2 months ago
Closed 5 weeks ago
#15698 closed defect (fixed)
FREESCAPE: sky texture is not implemented in OpenGL with shaders
Reported by: | neuromancer | Owned by: | neuromancer |
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Priority: | normal | Component: | Engine: Freescape |
Version: | Keywords: | ||
Cc: | Game: | Castle Master |
Description
The sky texture is not implemented in Castle Master when using OpenGL with shaders. We could adopt the same approach as the OpenGL one (which is very outdated and hacky) or use a proper cubemap.
To quickly reproduce this issue, use the Castle Master demo for DOS: https://downloads.scummvm.org/frs/demos/freescape/castle-dos-demo.zip
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@cmd05 started to work on this issue: https://github.com/scummvm/scummvm/pull/6440