Opened 17 months ago
Closed 6 months ago
#15582 closed defect (fixed)
FREESCAPE: Initial window size is too small
| Reported by: | NigeNigeNige | Owned by: | neuromancer |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Freescape |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Playing in windowed mode using the default graphics settings, the initial window size of all Freescape games is 320x200. Other engines follow the size of the main ScummVM window.
Change History (5)
follow-up: 2 comment:1 by , 17 months ago
comment:2 by , 17 months ago
Replying to neuromancer:
Have you tested any 3D game? The are initialized differently and perhaps all of them are affected. For instance, you can try Grim Fandango (use the demo if you don't have access to the full game: https://downloads.scummvm.org/frs/demos/grim/grim-win-demo1-en.zip)
Thanks, I see what you mean. Yes this seems to apply to all 3D games.
comment:3 by , 17 months ago
This seems to be an issue with the backend, someone else from the team will take a look eventually. Let's keep this open just in case.
comment:4 by , 11 months ago
| Owner: | changed from to |
|---|---|
| Resolution: | → fixed |
| Status: | new → pending |
Should be fixed in master.
comment:5 by , 6 months ago
| Owner: | changed from to |
|---|---|
| Status: | pending → closed |
This is fixed (tested in MacOS). Thanks a lot lephilousophe!

Have you tested any 3D game? The are initialized differently and perhaps all of them are affected. For instance, you can try Grim Fandango (use the demo if you don't have access to the full game: https://downloads.scummvm.org/frs/demos/grim/grim-win-demo1-en.zip)