Opened 17 months ago
Closed 16 months ago
#15580 closed defect (fixed)
FREESCAPE: DOS samples are too loud
| Reported by: | NigeNigeNige | Owned by: | neuromancer |
|---|---|---|---|
| Priority: | normal | Component: | Engine: Freescape |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Using the default sound settings the samples used by (for example) falling damage are far too loud compared to the other sound effects. Tested using Total Eclipse DOS.
Change History (4)
comment:1 by , 17 months ago
comment:2 by , 16 months ago
I think it should be solved: https://github.com/scummvm/scummvm/commit/4baf05e6cfa6b91f16df176bc0bfbe743573918a
Please test. It was adjusted to sound reasonable with the default volume (192)
comment:4 by , 16 months ago
| Resolution: | → fixed |
|---|---|
| Status: | new → closed |
Thanks a lot for the re-test. Closing this one.
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Yeap, this is an issue. The volume setting is not connected properly with the objects that play the sounds, so a refactoring is needed.