Opened 4 months ago
Last modified 3 months ago
#15578 new feature request
FREESCAPE: Can't look and shoot at the same time using the mouse
Reported by: | NigeNigeNige | Owned by: | neuromancer |
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Priority: | low | Component: | Engine: Freescape |
Version: | Keywords: | ||
Cc: | Game: |
Description
I'm not sure how this compares to the original releases, but moving the mouse (without using the free aim function) means you can't shoot. This feels very odd. Even if moving really slowly, clicking doesn't do anything, which feels like a bug. Seen in Total Eclipse and Dark Side.
Change History (6)
follow-up: 2 comment:1 by , 4 months ago
comment:2 by , 4 months ago
Replying to neuromancer:
I think your ScummVM is not grabbing the mouse correctly since it is certainly possible to look around and shoot with the mouse. Which version are you using?
I'm on Windows 11, just retested with 6ec64ff3 and it's the same. When not in aiming mode (so normal movement mode), while I move the mouse I can't shoot. If I stop moving the mouse then shooting works.
follow-up: 4 comment:3 by , 4 months ago
I think I understand now what you are saying. Can you try shooting using the alternative key (0
)?. In that case, it is certainly possible to do it.
comment:4 by , 4 months ago
Replying to neuromancer:
I think I understand now what you are saying. Can you try shooting using the alternative key (
0
)?. In that case, it is certainly possible to do it.
Yes, pressing 0 to shoot while moving the mouse works. Clicking the left mouse button does not work the same.
comment:6 by , 3 months ago
Priority: | normal → low |
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Summary: | FREESCAPE: Can't look and shoot at the same time → FREESCAPE: Can't look and shoot at the same time using the mouse |
Type: | defect → feature request |
This one is hard, in fact. The issue is that the engine needs to "accumulate" clicks, but it is hard to know if a click will be a shoot or if will be something else until we are in the process. On top of that, it can be very buggy if not implemented correctly regarding triggering scripts and such.
It needs some refactor, so I will put in low priority for now.
I think your ScummVM is not grabbing the mouse correctly since it is certainly possible to look around and shoot with the mouse. Which version are you using?