Opened 7 weeks ago
#15540 new defect
WINTERMUTE: Shader renderer depends on fixed-function APIs
Reported by: | ccawley2011 | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: Wintermute |
Version: | Keywords: | gles2 | |
Cc: | Game: |
Description
The shader renderer for 3D Wintermute games depend on glPolygonMode()
and GL_NORMALIZE
, which aren't available as standard with OpenGL ES 2.
Note:
See TracTickets
for help on using tickets.