Opened 6 days ago

Closed 5 days ago

Last modified 4 days ago

#15527 closed defect (fixed)

MD5: AGI: King's Quest VI AGI Demake

Reported by: anssima Owned by: sluicebox
Priority: normal Component: Engine: AGI
Version: Keywords: KQ6AGI
Cc: Game: King's Quest 6

Description

website: https://kq6agi.com/

Your game version has been detected using fallback matching as a
variant of agi-fanmade (Unknown v2 Game).
If this is an original and unmodified version or new made Fanmade game,
please report any information previously printed by ScummVM to the team.
WARNING: DebugManager::addDebugChannels(): No debug channels were added, list is empty!
WARNING: DebugManager::addDebugChannels(): No debug channels were added, list is empty!
The game in 'KQ6AGI\' seems to be an unknown game variant.

Please report the following data to the ScummVM team at
https://bugs.scummvm.org/ along with the name of the game you tried to add and

its version, language, etc.:

Matched game IDs for the agi engine: agidemo, bc-amiga, ddp-amiga,
goldrush-coco3, kq1, kq2-2gs, kq3-amiga, kq4-coco3, lsl1, mh1-coco3, mh2-coco3,
mixedup-2gs, pq1-mac, sq1-st, sq2-2gs, xmascard, 2playerdemo, tetris,
agitetris1998, caitlyn, cardriver1, serguei1, serguei2, shifty0, sq0, sqx,
spacequest35

{"logdir", 0, "f7f498943de42913604da34cb9f5e0d1", 768},

Change History (4)

comment:1 by sluicebox, 6 days ago

Thank you. I have to do some testing and verify some things before adding this.

In the meantime, it can be added and played by selecting the final entry (Fan game) in the detection screen.

comment:2 by sluicebox <22204938+sluicebox@…>, 5 days ago

In eeae1a0a:

AGI: Add detection entry for KQ6 AGI Demake

Trac #15527

comment:3 by sluicebox, 5 days ago

Owner: set to sluicebox
Resolution: fixed
Status: newclosed
Summary: King's Quest VI AGI DemakeMD5: AGI: King's Quest VI AGI Demake

Added, thanks! It's certifiable madness; I love it.

I played it a bit, and there are a few screens where the arrow keys are inconsistently working: Pawn shop menu, close-up of the box with a coin on first screen. I suspect it's an event polling inaccuracy in our code. It works on AGILE (another third party interpreter), so that's why I think it's our issue.

I will look into it eventually, we are aware of some other input edge cases, but it will probably take some time to get to and figure out. It's on the list!

comment:4 by sluicebox <22204938+sluicebox@…>, 4 days ago

In f60e0a42:

AGI: Add detection entry for KQ6 AGI Demake

Trac #15527

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