Opened 3 months ago

Closed 3 months ago

#15321 closed defect (fixed)

BLADERUNNER: Asking Izo quickly the final question can soft lock the game

Reported by: antoniou79 Owned by: antoniou79
Priority: normal Component: Engine: Bladerunner
Version: Keywords: Izo, camera, photo, flash, lock
Cc: Game: Blade Runner

Description

This is an original bug that also exists in ScummVM.

Initially reported to me by discord member Pazuzu, while attempting a speed run of the game.

I've tested with ScummVM 2.8.1 and 2.9.0git local dev build on Windows 10 with the GOG and original version of the game (English).

In Act 2, at Hawker Circle (HC01) after interrogating Izo a few times, he is supposed to be annoyed with McCoy and pick up a camera, take a photo of McCoy (blinding him with the flash) and then escape into his store.

Before that, Izo typically follows a repeating path according to which he exits his shop, stands in front of it for a while and then returns back inside.

If the player is very quick (eg. while speed running), they can click on Izo while he exits his shop, but before he reaches the waypoint where he'll be standing. If, then, the player asks him all the questions (or just the final question) to get him annoyed, he'll start the sequence of getting his camera and talking about it to McCoy, but then he'll resume his walking pattern and walk to his waypoint in front of his shop. He'll then stand there, while the player has their control disabled, so the game is essentially soft locked.

I have a fix ready, but wanted to have a ticket open to reference (and include a save game for anyone that wants to reproduce this).

Attachments (1)

bladerunner-win.002 (41.9 KB ) - added by antoniou79 3 months ago.

Download all attachments as: .zip

Change History (3)

by antoniou79, 3 months ago

Attachment: bladerunner-win.002 added

comment:1 by antoniou79, 3 months ago

In eff108fd:

BLADERUNNER: Fix soft lock case for Izo at HC01

Fixes bug #15321

Prevents a soft lock if Izo is clicked for his final question before he reaches his waypoint outside of his pawn shop in Act 2.
This is also an original game bug.

comment:2 by antoniou79, 3 months ago

Owner: set to antoniou79
Resolution: fixed
Status: newclosed
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