Opened 5 months ago
Last modified 3 months ago
#15169 new defect
DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working
Reported by: | BostonLow | Owned by: | |
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Priority: | normal | Component: | Engine: Director |
Version: | Keywords: | El Quijote Interactivo | |
Cc: | Game: |
Description
Name: El Quijote Interactivo. Language: Spanish and English. Company: InterAccion Multimedia.
Try un Windows 11 an iOS, ScummVM version: 2.8.0
You cannot hear the voices of the characters or the announcer in the game.
Matched game IDs for the director engine: director-win-fallback
Id your need The game I cant send your.
{"DQUIJOTE.EXE", 0, "t:4016edf8ec9240c649e8c2a0881669a6", 697019},
Change History (11)
comment:1 by , 5 months ago
Summary: | The game in 'quijote' seems to be an unknown game variant. → The game in 'quijote' seems to be an unknown game variant. engine: director-win-fallback |
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comment:2 by , 5 months ago
Component: | --Unset-- → Engine: Director |
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comment:3 by , 5 months ago
comment:4 by , 3 months ago
Summary: | The game in 'quijote' seems to be an unknown game variant. engine: director-win-fallback → DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working |
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comment:5 by , 3 months ago
Added detection, curiously the demo uses the same hash, for the executable at least.
Using today's build I can confirm the same issues reported by antoniou
comment:6 by , 3 months ago
Thanks for continuing to investigate! I have uploaded the complete game to Google Drive and I leave you the link so you can download it.
<link removed by team>
comment:7 by , 3 months ago
Hi BostonLow,
This was just brought under my attention.
Thanks for reporting this. I see tag2015 has recently added it to the detection. This means it will be in the 2.9 release for scummvm.
We have a strict anti piracy policy. Due to it I'll be removing the link.
Our policy on demos that were made freely available by the gamestudio/publisher are less strict.
For that I'll do a quick check on the demo to see if I can get the sound working.
comment:8 by , 3 months ago
I've checked the demo.
Can confirm as well, pressing the language button "English" ore "Español" just restarts the menu. I don't see a sound problem.
When running the demo in windows 95, there's only sound after the language has been selected.
The narrator and characters voices can be heard when starting the demo with the extra option --start-movie=dqf/01c.dir
.
We can keep this issue open to track the problem with the main menu.
follow-up: 11 comment:9 by , 3 months ago
Hello!
I'll try the arguments you leave me!
Let me tell you that I have the original game and I only made a copy of the files so that you could see the structure and operation.
Thx for all!
comment:11 by , 3 months ago
Replying to BostonLow:
Hello!
I'll try the arguments you leave me!
Let me tell you that I have the original game and I only made a copy of the files so that you could see the structure and operation.
Thx for all!
We understand that it was well intended and that is appreciated, but unfortunately it still falls under our rule for posting links to copyrighted games.
Replying to BostonLow:
Where I put this un scummvm? “ --start-movie=dqf/01c.dir”
- First launch ScummVM; from the ScummVM launcher go to the Game Options for the game, and note down the Game ID (eg. "director-win-fallback-6")
- Then exit ScummVM
- From a command line (eg. cmd) issue a command like the following:
E:\msys64\mingw64\bin\scummvm.exe --start-movie=dqf/01c.dir director-win-fallback-6
Adjust the path properly to match your own path to the scummvm executable.
For visual reference the game is the one shown in this video from Youtube:
https://www.youtube.com/watch?v=dsvZNrWjdoc
As far as I can tell it was released in 1996 (it could be 1995).
Google search returned a demo on the cover disc of a Spanish magazine for PC called "PCMania". The demo is on the cover disc of issue number 39, from January 1996.
The demo is also using the Director engine, but unfortunately its files do not seem to be properly grouped in a folder on the CD ROM, but rather the exe file to launch it is on the root folder mixed with other data files that are for the launcher of the cover disc GUI menu and it's not easy to tell which subfolders belong to the game. Launching that demo via ScummVM (using the fallback detection) reaches the main screen for language selection, with no sounds, and then clicking on the buttons does nothing.