Opened 19 years ago
Closed 19 years ago
#1492 closed defect
COMI: Newlines on dialog choices (german version)
|Reported by:||SF/simonbrueckner||Owned by:|
|Cc:||Game:||Monkey Island 3|
In the german version sometimes occurs a new blank line when the text of a dialog option is too long to be displayed on the screen. So it is truncated but wrapped to a new line.
(OS X, gcc, CVS build 20040223).
Ticket imported from: #903220. Ticket imported from: bugs/1492.
Change History (9)
comment:1 by , 19 years ago
|Summary:||Newlines on dialog choices → COMI: Newlines on dialog choices (german version)|
comment:2 by , 19 years ago
|Status:||new → pending|
comment:3 by , 19 years ago
comment:4 by , 19 years ago
Sorry, i thougt i supplied all information needed. Once again: Latest CVS build 20040223, German version talkie (of course) MacOS, gcc 3.3 I have no screenshot or so because i couldn't manage to make one during gameplay.
But if you have three dialog choices and let's say the second is too long for the screen it looks like that:
- Yes - Very long line, too long to be displ<screen end here> <new line here> - No
comment:5 by , 19 years ago
|Status:||pending → new|
comment:6 by , 19 years ago
I have seen this, too (Windows, daily Build of 22. Feb. 2004). I think the empty Line is the Place where the rest of that String, that doesn't fit into that line, should be displayed. One Place where this happens is when talking to the vodoo-lady on Plunder Island. ("Ah, ja. Also, gibt es noch irgendwelche anderen groen unverfluchten Ringe auf anderen Inseln?")
comment:7 by , 19 years ago
It would be very useful if you were able to provide a savegame close to a place where the issue can be reproduced.
comment:8 by , 19 years ago
|Status:||new → closed|
comment:9 by , 19 years ago
A savegame still would be useful.
Slightly offtopic: With the SDL backend, you can take a screenshot via the Alt-S shortcut (a new .bmp file will be created in the directory ScummVM resides in.
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