Opened 16 years ago

Closed 15 years ago

#1492 closed defect

COMI: Newlines on dialog choices (german version)

Reported by: SF/simonbrueckner Owned by:
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3


In the german version sometimes occurs a new blank line when
the text of a dialog option is too long to be displayed on the
screen. So it is truncated but wrapped to a new line.

(OS X, gcc, CVS build 20040223).

Ticket imported from: #903220. Ticket imported from: bugs/1492.

Change History (9)

comment:1 by Kirben, 16 years ago

Summary: Newlines on dialog choicesCOMI: Newlines on dialog choices (german version)

comment:2 by fingolfin, 16 years ago

Status: newpending

comment:3 by fingolfin, 16 years ago

To process your bug report appropriately, we need you to
provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.

This should only take you a little time but will make it much easier for
us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:4 by SF/simonbrueckner, 16 years ago

Sorry, i thougt i supplied all information needed.
Once again:
Latest CVS build 20040223,
German version
talkie (of course)
MacOS, gcc 3.3
I have no screenshot or so because i couldn't manage to make one
during gameplay.

But if you have three dialog choices and let's say the second is too long
for the screen it looks like that:

- Yes
- Very long line, too long to be displ<screen end here>
<new line here>
- No

comment:5 by SF/simonbrueckner, 16 years ago

Status: pendingnew

comment:6 by SF/moge, 16 years ago

I have seen this, too (Windows, daily Build of 22. Feb.
2004). I think the empty Line is the Place where the rest of
that String, that doesn't fit into that line, should be
displayed. One Place where this happens is when talking to
the vodoo-lady on Plunder Island. ("Ah, ja. Also, gibt es
noch irgendwelche anderen groen unverfluchten Ringe auf
anderen Inseln?")

comment:7 by fingolfin, 16 years ago

It would be very useful if you were able to provide a savegame close to
a place where the issue can be reproduced.

comment:8 by fingolfin, 15 years ago

Status: newclosed

comment:9 by fingolfin, 15 years ago

A savegame still would be useful.

Slightly offtopic: With the SDL backend, you can take a screenshot via
the Alt-S shortcut (a new .bmp file will be created in the directory
ScummVM resides in.

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