Opened 20 years ago

Closed 20 years ago

#1492 closed defect

COMI: Newlines on dialog choices (german version)

Reported by: SF/simonbrueckner Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 3

Description

In the german version sometimes occurs a new blank line when the text of a dialog option is too long to be displayed on the screen. So it is truncated but wrapped to a new line.

(OS X, gcc, CVS build 20040223).

Ticket imported from: #903220. Ticket imported from: bugs/1492.

Change History (9)

comment:1 by Kirben, 20 years ago

Summary: Newlines on dialog choicesCOMI: Newlines on dialog choices (german version)

comment:2 by fingolfin, 20 years ago

Status: newpending

comment:3 by fingolfin, 20 years ago

To process your bug report appropriately, we need you to provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.

This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:4 by SF/simonbrueckner, 20 years ago

Sorry, i thougt i supplied all information needed. Once again: Latest CVS build 20040223, German version talkie (of course) MacOS, gcc 3.3 I have no screenshot or so because i couldn't manage to make one during gameplay.

But if you have three dialog choices and let's say the second is too long for the screen it looks like that:

- Yes - Very long line, too long to be displ<screen end here> <new line here> - No

comment:5 by SF/simonbrueckner, 20 years ago

Status: pendingnew

comment:6 by SF/moge, 20 years ago

I have seen this, too (Windows, daily Build of 22. Feb. 2004). I think the empty Line is the Place where the rest of that String, that doesn't fit into that line, should be displayed. One Place where this happens is when talking to the vodoo-lady on Plunder Island. ("Ah, ja. Also, gibt es noch irgendwelche anderen groen unverfluchten Ringe auf anderen Inseln?")

comment:7 by fingolfin, 20 years ago

It would be very useful if you were able to provide a savegame close to a place where the issue can be reproduced.

comment:8 by fingolfin, 20 years ago

Status: newclosed

comment:9 by fingolfin, 20 years ago

A savegame still would be useful.

Slightly offtopic: With the SDL backend, you can take a screenshot via the Alt-S shortcut (a new .bmp file will be created in the directory ScummVM resides in.

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