#14670 closed defect (worksforme)

AUDIO: SDL: Can't initialize audio client. Crash upon running game.

Reported by: CerealMastery Owned by: sev-
Priority: high Component: Audio
Version: Keywords:
Cc: Game:

Description

This issue seems to only be affecting me, but I can't run games on any release of scummvm beyond 2.0.0 (have tried 2.6.0 ; 2.7.1. and latest 2.8.0. build).
Every time I run the program, the status window displays the message "WARNING: Could not open audio device: WASAPI can't initialize audio client: �Ʈ!". I can then use the main menu, but upon running a game the program immediately crashes. The log message is as follows:

[2023-10-18 19:54:31] ScummVM 2.6.0 (Jul 17 2022 00:04:49)
[2023-10-18 19:54:31] Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) TinyGL OpenGL (with shaders)
[2023-10-18 19:54:31] --- Log opened.
[2023-10-18 19:54:32] WARNING: Could not open audio device: WASAPI can't initialize audio client: ǰ�!
[2023-10-18 19:54:49] WARNING: Sound initialization failed. This may cause severe problems in some games!
[2023-10-18 19:54:49] WARNING: Sound mixer initialization failed!
[2023-10-18 19:54:49] WARNING: MIDI driver depends on sound mixer, switching to null MIDI driver!

The results are identical on any release. I have tried to tinkker with it myself, but don't really have the know-how to fix it.

Change History (8)

comment:1 by Arjak89, 17 months ago

I have also suddenly started having this problem. None of my games work as a result. I tried uninstalling and reinstalling ScummVM, uninstalling recent Windows 10 updates, editing my registry according to tips online, but nothing works.

comment:2 by tag2015, 17 months ago

Priority: normalhigh

Other users reported this issue, could you provide more information such as hardware specs and if you are using particular setups (controllers, bluetooth headphones/speakers, adapters... etc)

comment:3 by CerealMastery, 17 months ago

My machine is just a lenovo laptop (ideapad320s-14ikb) with an integrated gpu, intel core i3 and 16 gb ram, running Windows 10 version 22H2. I'm generally using a bluetooth headset, but I also tried using the speakers with the same result.

I should also mention that I did once manage to get a game running by installing a new version of scummvm in a different folder and starting the program from the end of the installation. After closing and starting it gain the same issues resumed though and I havent been able to replicate that again.

comment:4 by Thpwg, 17 months ago

This method has worked for me, so you should try it on your device:
https://stackoverflow.com/questions/46835811/ffplay-wasapi-cant-initialize-audio-client-ffmpeg-3-4-binaries/57036216#57036216

To solve the problem, it is better to set the "SDL_AUDIODRIVER" in user environment variables:
1.Press "Win+R" to open Run. Type "System Properties Advanced" and press OK button.
2.Press the "Environment Variables..." button.
3.In User variables section, press the "New..." button.
4.In front of "Variable name" type "SDL_AUDIODRIVER". In front of "Variable value" type "directsound" or "winmm".
6.Press OK buttons recursively.
7.Reopen the terminal and run ffplay.
8.Restarting ScummVM.

Version 1, edited 17 months ago by Thpwg (previous) (next) (diff)

comment:5 by Oromar99, 17 months ago

The solution setting the SDL_AUDIODRIVER variable worked. But it causes other effects. For example, the execution of other games under Dosbox (i.e.Darkseed), the sound stopped working after that set.

I have the same issue. My PC is running a Windows 10, no headphones...The only particularity is that I have the Oculus Audio Device installed, but not selected.

comment:6 by fusefib, 17 months ago

I advised in a forum thread to

  • remove the global variable from System Properties and;
  • just duplicate your ScummVM shortcut and, clicking Properties, change the Target to something like this, which should limit the scope of the set environmental variable to one session:
C:\Windows\System32\cmd.exe /c "SET SDL_AUDIODRIVER=directsound&& START /D ^"C:\Program Files\ScummVM\^" scummvm.exe --no-console"

Use the new shortcut as a workaround. Even if this works, consider checking a few things to identify the potential interference. Describe the in-use sound device and set-up better. Also, try running ScummVM normally with minimal background processes and see if that changes anything.

comment:7 by tag2015, 17 months ago

Summary: Can't initialize audio client. Crash upon running game.AUDIO: SDL: Can't initialize audio client. Crash upon running game.

comment:8 by sev-, 16 months ago

Owner: set to sev-
Resolution: worksforme
Status: newclosed

This is an SDL issue, we can offer only a workaround as outlined above. No code changes required at the ScummVM side, so closing this.

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