20 | | - The audio (music) starts with the initial "Heureka..." splash screen, then momentarily stops, then re-starts again with the "Ruske..." splash screen (not sure if this stop/restart is correct...) The audio (music/voice) then continues normal thru the cutscene. |
21 | | - Game-Opera Fatal |
22 | | ScummVM version-v2.7.0git3423-gacee74-a4b76 (10/14/22, 22:01:27) |
23 | | Game Engine-Director 4 |
24 | | Language-English |
25 | | Game version-CD |
26 | | Laptop OS-Win 10(64 bit) |
27 | | |
28 | | About 7 months ago, I submitted a ticket on the Director game Opera Fatal that has since been closed. I just wanted to update the gameplay/issues status of the game at this point in time in case it might help continuing engine/game development. |
29 | | |
30 | | I'll start by repeating some notes from my initial ticket (13203) : |
31 | | "Opera Fatal is properly detected when the game/files are added to ScummVM. The game runs briefly by showing a few brief credit/opening screens (with sound...). The game then proceeds to a black screen (w/ an active cursor, so the game did not lock-up...) but the opening cut-scene never played. The game halted there and I was able to CTRL-Z to exit the game..." |
32 | | |
33 | | I recently re-tried running the game with an updated daily build. Opera now plays the full opening cutscene from the paperboy running down the street to the Maestro standing in front of the concert hall. |
34 | | |
35 | | Congratulations on the development progress and thank you again for your efforts... |
36 | | |
37 | | There are some minor issues noted during the playing of the splash/cut scene: |
38 | | |