Changes between Initial Version and Version 1 of Ticket #13862, comment 2


Ignore:
Timestamp:
Jul 7, 2024, 9:23:17 PM (4 months ago)
Author:
AndywinXp

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #13862, comment 2

    initial v1  
    1 Okay, I kind of figured it out: the scripts are trying to open `blues2.he9` to load the breakout levels. The issue is... the .he9 file in the CD is called `Blue'sTreasureHunt-Disc2.he9` instead.  So the scripts acknowledge in our case acknowledge that this file does not exist, and open a bunch of debug levels instead, which are the ones you are seeing.
     1Okay, I kind of figured it out: the scripts are trying to open `blues2.he9` to load the breakout levels. The issue is... the .he9 file in the CD is called `Blue'sTreasureHunt-Disc2.he9` instead.  So the scripts, in our case, acknowledge that this file does not exist, and open a bunch of debug levels instead, which are the ones you are seeing.
    22
    33The missing element of the puzzle is how to actually make this work in the same way they did... I'm guessing it has something to do with the way the game is installed from the original CD, since it copies some file over to the hard drive. But I'll figure out the rest tomorrow...