id summary reporter owner description type status priority component version resolution keywords cc game 1349 Failed assertion in audiostream.cpp eriktorbjorn aquadran "{{{#!Markdown With today's CVS snapshot, I'm getting the following failed assertion: Assertion failed: \!\_finalized, file sound/audiostream.cpp, line 222 It happens early in Full Throttle. Walking back and forth between the first two rooms a few times usually does it for me. Walking around in the first room of CMI also seems to be enough to trigger it. Same deal with The Dig. I didn't try the other games much. I think these three are the only ones that use the function, but I could be wrong. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#864562. Ticket imported from: bugs/1349. }}}" defect closed normal Engine: SCUMM fixed Full Throttle