Opened 11 months ago
Closed 11 months ago
#13488 closed defect (duplicate)
ILLUSIONS: Duckman - Crash after clicking anywhere in intro
|Reported by:||raziel-||Owned by:||raziel-|
|Version:||Keywords:||duckman, Big Endian(?)|
ScummVM 2.6.0git (May 16 2022 01:50:41)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL (with shaders)
- Start the game
While the intro runs with the soldier in his dugout talking
- Press ESC to bring up the in-game menu
- Return to the game and, with the now visible cursor, click anywhere
-> instant crash (log attached, i hope they will be helpful?)
Might be another Big Endian problem(?)
I believe the problem is the now visible cursor.
Normally clicking anywhere here would simply skip a line of dialogue, but with the cursor visible it *might* be that the game wants to do some action here, but none is possible?
duckman.gam: 172c0514f3793041718159cf9cf9935f, 29560832 bytes.
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.3.0) 11.3.0
Change History (3)
by , 11 months ago
comment:1 by , 11 months ago
comment:2 by , 11 months ago
|Status:||new → closed|
Right, sorry for the duplicate.
I don't think this is big-endian related, I had the same crash on x86-64 in issue #12717 (which has a gdb backtrace).