id summary reporter owner description type status priority component version resolution keywords cc game 13417 AGS: Invalid savegames created on big-endian systems kas1e lephilousophe "For example i tried Space Quest IV.5, on both win32 and amigaos4 : on win32 it starts fine, on AmigaOS4 it bring such an output: {{{ Running Space Quest IV.5 - Roger Wilco And The Voyage Home SQ4,5.exe: 5cd8db602cedc8f04cd3ca290a4a2693, 6886082 bytes. WARNING: TODO: SetCurrentDirectory: Work:games/Scumm_my/games/Space Quest IV.5 Roger Wilco And The Voyage Home/! Initializing backend libs Initializing game data Located game data pak: SQ4,5.exe Opened game data file: ac2game.dta Game data version: 32 Compiled with: 2.72 Startup directory: Work:games/Scumm_my/games/Space Quest IV.5 Roger Wilco And The Voyage Home/ Data directory: ./ Setting up game configuration WARNING: AmigaOSFilesystemNode::createDirectory() -> Not supported! Voice pack found: speech.vox music.vox found and initialized. Initializing TTF renderer Initializing mouse: number of buttons reported is 3 Install timer Initialize legacy path finder library Game title: 'Space Quest 4.5' Game GUI version: 115 WARNING: font 'agsfnt2.wfn' has mistakes in data format, some characters may be displayed incorrectly WARNING: font 'agsfnt3.wfn' has mistakes in data format, some characters may be displayed incorrectly WARNING: font 'agsfnt4.wfn' has mistakes in data format, some characters may be displayed incorrectly WARNING: font 'agsfnt5.wfn' has mistakes in data format, some characters may be displayed incorrectly Checking for disk space Game native resolution: 640 x 480 (16 bit) letterbox-by-design Graphic settings: driver: OGL, windowed: no, screen size: 0 x 0, game scale: proportional Requested graphics driver 'OGL' not found, will try existing drivers instead WARNING: movement control not supported, mouse control can't be enabled! Mouse speed control: disabled, unit: 1.000000, user value: 1.000000 Setting up window Initialize sprites Engine initialization complete Starting game WARNING: channel 2 - same clip assigned Unable to load the room file 'room74.crm'. There was an error reading room data.. Block data overlapping. Block: 'Main', expected to end at offset: 30788, finished reading at 33085..! Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: Unable to load the room file 'room74.crm'. There was an error reading room data.. Block data overlapping. Block: 'Main', expected to end at offset: 30788, finished reading at 33085..! }}} It does not matter if i use Opengl, OpengGLWithShaders or Software renders, all the same. Which point out that it can be Endian issues (especially that phrase `Block: 'Main', expected to end at offset: 30788, finished reading at 33085..!` sounds like bad reading from/to memory)" defect closed high Engine: AGS fixed big endian, BE, AGS, saves, savegames Space Quest 5