Changes between Initial Version and Version 1 of Ticket #13412
- 04/10/22 07:04:16 (6 months ago)
initial v1 4 4 5 5 In short the issues are: 6 - A segmentation fault in the "Extras" in-game option . 6 - A segmentation fault in the "Extras" in-game option. 7 7 - Fonts or glyphs looking different (bolder or more cleanly defined) than when running the game or demo without ScummVM. 8 8 - Main character's outline is also more bold and cleanly defined when running the game or demo without ScummVM … … 10 10 11 11 Steps to reproduce the *segmentation fault* issue: 12 - Launch the game, choose a language from the start screen 13 - Start the game proper (in the demo choose one of the "Forest Demo" or "Cave Demo). 14 - when you gain control of the main character, press Esc to bring the native in-game menu. 12 - Launch the , choose a language from the start screen 13 - . 14 - hen you gain control of the main character, press Esc to bring the native in-game menu. 15 15 - Click on the "Extras" option. The segmentation fault may happen immediately at this point, but it may not and the Extras dialogue window will be displayed. 16 16 - If the Extras dialogue window is displayed, move or click randomly the cursor around within that window. The segmentation fault occurs always for me -- I'm not sure if it's an exact spot or area that triggers it.