Opened 16 years ago

Closed 15 years ago

#1321 closed defect

MI2: No music when loading a saved game

Reported by: SF/plato79 Owned by: SF/arisme
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 2

Description

ScummVM version: 0.5.1

Bug Details: When loading a previously saved game (on
same platform) the music doesn't play.. Even changing
screens doesn't seems to work.

Language of game: English

Version of Game: Floppy

Platform: PocketPC (WM2003)

Note: I play it from DOS without any bugs.. (obviously)

Ticket imported from: #853878. Ticket imported from: bugs/1321.

Change History (13)

comment:1 Changed 16 years ago by fingolfin

Owner: set to SF/arisme
Summary: There is no music when loading a saved gameMI2: No music when loading a saved game

comment:2 Changed 16 years ago by fingolfin

I don't get this problem with latest CVS. Maybe it's a 0.5.1
problem, maybe it's a bug of the PocketPC version...

comment:3 Changed 16 years ago by SF/arisme

Sure, I'm almost sure it was fixed past 0.5.1 (see
scumm/saveload.cpp revision 1.98) - you should recheck with
the latest "daily" build available on
http://arisme.free.fr/PocketScumm and post the results here.

comment:4 Changed 16 years ago by fingolfin

Status: newpending

comment:5 Changed 16 years ago by SF/plato79

arisme, I tried again with daily build.. But the problem
persists..

I found this also.. When changing the room (screen) , there is
music..
Only
saved room has no music.

For example: I saved a game in Woodtick.. Loaded it (no
music) ..
walked in
wally's ship/room (no music), walked in woodsmith's room (no
music), walked to map (no music? [I'm not sure I didn't wait
much but I think no music]), Swamp area (music came back)

comment:6 Changed 16 years ago by SF/plato79

Status: pendingnew

comment:7 Changed 16 years ago by SF/arisme

Ok, I'll recheck with the latest CVS this week-end now that
we solved a little EVC porting problem with Jamieson

comment:8 Changed 16 years ago by fingolfin

When you say you "tried with daily build", do you mean that you
made a *new* savegame (while music was playing) and tested it,
or are you still testing with the very same savegame? In the latter
case it *can't* work because the old savegames simply didn't
store the information necessary to resume playing.

comment:9 Changed 16 years ago by SF/arisme

Wasn't it only a problem for CD music ? I had my own CE bug
which broke the non CD music in 0.5.1, and didn't require a
new savegame ... anyway, compiling and trying it today

comment:10 Changed 16 years ago by SF/arisme

Don't have this problem with the latest CVS, I'll post it during
the next days on PocketMatrix for more tests ...

comment:11 Changed 15 years ago by fingolfin

What is the status of this item?

comment:12 Changed 15 years ago by SF/arisme

Status: newclosed

comment:13 Changed 15 years ago by SF/arisme

don't have the problem and no news from the poster => I'm
closing it :)

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