Opened 21 months ago
Last modified 7 weeks ago
#13197 closed defect
TWINE: android feedback that must get sorted — at Initial Version
Reported by: | mgerhardy | Owned by: | |
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Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description
The game definitely wants a keyboard, Android ScummVM has it's own. It's definitely playable, but quite impractical. Also
While there was an option for remapping, my controller was completely ignored, but that's probably a problem with ScummVM itself
With a keyboard plugged in, it ran the same as on PC, as in, everything running out of the box. Literally plug-and-play
I ran into a few minor bugs, probably issues with the engine, but I'm no programmer. Namely:
- midi music looping until I edit the zone it's played in
- when drowning, Twinsen can still be seen through the water
- events on the other side of the map can be heard
as for bigger bugs, the game seemed to be running way slower than what it should
the save system does not work. When loading a save, everything appears normally... Except for Twinsen
would there be a way to have the midi with Sound Blaster 16 settings? Sounds way better
I couldn't enable CD music.
I tested in on a Nintendo Switch running Android 10, maybe not the most typical environment
ScummVM Version used: unknown
Game Version used: unknown