Opened 19 months ago
Last modified 6 weeks ago
#13041 new defect
DRAGONS: Catapult Mandatory Minigame Not Working
Reported by: | Zimgief | Owned by: | |
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Priority: | normal | Component: | Engine: Dragons |
Version: | Keywords: | ||
Cc: | Game: | Blazing Dragons |
Description (last modified by )
The catapult minigame doesn't start correctly: the player can be moved but not target appears. The mini-game is mandatory, and the player can not even exit it, as it is supposed to end 10 targets appeared.
Furthermore, the aiming is off, at least visually, as the cat is not lauched higher as the left mouse button is hold, but it does crash or traverse the walls depending on the duration of the input (in other words : it seems to react accordingly, but the visuals do not reflect that).
Tested on Windows 10 64 bits build 20H2. ScummVM 2.2, 2.5 and daily build from 26 october 2021.
Blazing Dragon is the US PS1 version.
Attachments (1)
Change History (5)
by , 19 months ago
Attachment: | dragons-us.001 added |
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comment:1 by , 19 months ago
Description: | modified (diff) |
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comment:2 by , 19 months ago
Description: | modified (diff) |
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comment:3 by , 19 months ago
Priority: | blocker → normal |
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Summary: | Catapult Mandatory Minigame Not Working → DRAGONS: Catapult Mandatory Minigame Not Working |
Could you try again with a recent ScummVM build? Using your save I can start (and complete) the minigame normally.